System
Interface IDisposable

All Known Subinterfaces:
IEnumerator<T>
All Known Implementing Classes:
BinaryReader, BinaryWriter, BlendState, ContentManager, DepthStencilState, DynamicSoundEffectInstance, Effect, GraphicsDevice, GraphicsResource, MemoryStream, PacketReader, PacketWriter, RasterizerState, RenderTarget2D, RenderTargetCube, SamplerState, SoundEffect, SoundEffectInstance, SpriteBatch, Stream, Texture, Texture2D, Texture3D, TextureCube, VertexBuffer, VertexDeclaration

public interface IDisposable

Defines a method to release allocated unmanaged resources.

Author:
Halofreak1990

Method Summary
 void Dispose()
          Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
 

Method Detail

Dispose

void Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.