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f3a3df7663
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Fixed issues after upgrade to the new version of the Pixel api
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2024-10-18 17:43:51 +02:00 |
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33dcae98cd
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Bug 18: Separated SpriteBatch and BitmapFont and Texture
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2024-10-12 11:55:34 +02:00 |
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0b885bc84a
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Bug 18: Refactor and separate Pixel Api and LibGDX and Open Eggbert Core
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2024-09-20 17:44:15 +02:00 |
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9c0dd4cff9
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Bug 43: Add TeaVM support to Open Eggbert II
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2024-09-18 22:15:01 +02:00 |
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98217661b8
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Bug 20: Fixed the html module - GwtLauncher. Initialization of the Pixel Backend was at the wrong place
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2024-09-15 20:03:30 +02:00 |
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3bc112c17d
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Bug 20: Rework and refactor the Screen class
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2024-09-15 19:40:20 +02:00 |
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a3ab0f0b81
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Bug 11: Separate Pixel Backend LibGDX into a separate Git repository
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2024-09-13 17:14:50 +02:00 |
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94d8bc131c
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Bug 13: Separate Pixel Game Library (API) into a separate Git repository
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2024-09-11 21:28:48 +02:00 |
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95e5d4f992
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pixel-libgdx-backend was renamed to pixel-backend-libgdx II
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2024-09-11 17:35:08 +02:00 |
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7488fdccbf
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pixel-libgdx-backend was renamed to pixel-backend-libgdx
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2024-09-11 16:53:59 +02:00 |
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4d4e0b3c6e
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Pixel GDX Backend moved to a separate module
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2024-09-03 20:17:44 +02:00 |
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86037833c8
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Pixel moved to a separate module
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2024-09-03 19:40:35 +02:00 |
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2c841d5c1b
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Working on the Pixel Game Library
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2024-09-03 17:42:13 +02:00 |
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f6981ed649
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Refactoring IV
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2024-08-16 16:27:02 +02:00 |
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de52e662a9
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Refactoring II
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2024-08-16 15:46:20 +02:00 |
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20799c7413
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Added storage classes - work in progress V
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2024-08-10 18:55:15 +02:00 |
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75d65dbaf7
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Fixed some issues
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2024-08-06 23:11:17 +02:00 |
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d224787c99
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Many changes
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2024-08-04 19:57:54 +02:00 |
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5f429e1c2e
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Added files
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2024-07-15 18:58:45 +02:00 |
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