FunkyFr3sh
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03100ee84b
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optional hotpatch support
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2019-03-19 07:44:34 +01:00 |
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FunkyFr3sh
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6a2674e372
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experimental dinput hook
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2018-11-18 03:37:45 +01:00 |
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FunkyFr3sh
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e4437a278f
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Linear scaling using integer math (copied from ts-ddraw)
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2018-11-17 05:54:22 +01:00 |
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FunkyFr3sh
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45ceb74df2
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use lodepng for screenshots
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2018-11-12 06:31:02 +01:00 |
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FunkyFr3sh
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3fa02ac34d
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support for loading/saving settings for multiple games via a single settings file
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2018-10-25 07:03:01 +02:00 |
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FunkyFr3sh
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35ac845688
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use run-time dynamic linking for opengl32.dll to prevent random bugs where the game fails to start
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2018-10-24 04:21:22 +02:00 |
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FunkyFr3sh
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21500ca591
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make sure d3ddev is not null
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2018-10-15 03:31:57 +02:00 |
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FunkyFr3sh
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59f0f4d9b2
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add a header file for d3d9 renderer
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2018-10-15 00:57:05 +02:00 |
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FunkyFr3sh
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36c14bd857
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separate d3d9 and opengl shaders into 2 headers
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2018-10-06 12:24:43 +02:00 |
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FunkyFr3sh
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99ce582121
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experimental Direct3D 9 renderer
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2018-09-28 22:40:44 +02:00 |
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FunkyFr3sh
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d36d432c1a
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avoid deprecated functions if possible
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2018-05-20 06:27:53 +02:00 |
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FunkyFr3sh
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b053bc377e
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OpenGL: add 8bit palette conversion shader for better performance - remove pixel buffer objects - temporary remove scaling filters (need to be replaced with shaders)
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2018-05-09 05:09:57 +02:00 |
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FunkyFr3sh
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5a2748f3d1
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add visual studio project files
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2018-05-06 10:52:06 +02:00 |
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