FunkyFr3sh
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2e9378796a
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replace GetTickCount with timeGetTime
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2017-11-12 01:27:14 +01:00 |
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FunkyFr3sh
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9bd708d8f5
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fully separate render thread to prevent slowdowns in main thread
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2017-11-11 23:32:07 +01:00 |
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iran
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79b83bcb7a
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update the memory address from ra95.exe to use for screen stretching
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2013-06-26 11:19:12 +02:00 |
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Maikel vd H
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b91be078fd
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fix red alert 1 video stretching for my patch and add GDI renderer video stretching
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2012-12-11 00:25:21 +01:00 |
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Toni Spets
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ac25cc5942
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Fix major bug in OpenGL renderer's texture size, used NPOT textures if your target resolution was over 1024x1024, it was supposed to check the actual game resolution instead
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2011-10-18 21:45:44 +03:00 |
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Toni Spets
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3c79b4aa4b
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Try to introduce better window message handling and management, most probably needs fixing
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2011-09-11 19:12:07 +03:00 |
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Toni Spets
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3f061f3a3b
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Implement letter- and windowboxing for GDI
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2011-07-09 17:39:01 +03:00 |
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Toni Spets
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2ba4bbf1e2
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Make both renderers flip 10 fps when the window is inactive so something is drawn
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2011-07-05 21:31:00 +03:00 |
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Toni Spets
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a40282013b
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Use a semaphore object to synchronize rendering thread with the game
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2011-06-29 22:47:29 +03:00 |
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Toni Spets
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514f35f302
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Use #define for cutscene sizes
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2011-04-02 21:37:04 +03:00 |
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Toni Spets
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e048df42d7
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Force mouse clip when using vhack
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2011-03-24 19:42:36 +02:00 |
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Toni Spets
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c073805db3
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Add support for C&C video scaling
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2011-03-24 19:41:36 +02:00 |
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Toni Spets
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a803c12995
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Use npot textures if the surface size exceeds 1024x1024
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2011-03-24 19:08:27 +02:00 |
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Toni Spets
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1ecc6bb248
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Fix a few warnings
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2010-12-11 18:58:58 +02:00 |
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Toni Spets
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6b237c5ba1
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Flip scrolling issues around, it'll slow on load instead of jumping fast
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2010-11-18 16:46:22 +02:00 |
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Toni Spets
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d066962617
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Add vsync ini option, controls GL_EXT_swap_control, default disabled
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2010-11-17 22:12:19 +02:00 |
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Toni Spets
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3e594b10c6
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Move some render init stuff out of render main loop
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2010-11-16 18:07:59 +02:00 |
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Toni Spets
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afdc334935
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Use HeapFree to free heaps, incorrectly used std free
Convert last malloc/free to HeapAlloc/HeapFree
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2010-11-16 17:32:31 +02:00 |
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Toni Spets
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fdf8395dd1
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Move critical section to main ddraw, fix shadow window bug when exiting fullscreen
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2010-11-15 22:25:12 +02:00 |
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Toni Spets
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d881b92c1c
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Support minimize and close buttons
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2010-11-13 10:49:46 +02:00 |
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Toni Spets
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34df9fe79a
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Remove legacy ddraw code
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2010-11-12 19:50:00 +02:00 |
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