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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 06:04:49 +01:00

Support minimize and close buttons

This commit is contained in:
Toni Spets 2010-11-13 10:49:46 +02:00
parent 34df9fe79a
commit d881b92c1c
4 changed files with 152 additions and 96 deletions

194
main.c
View File

@ -31,7 +31,7 @@ void mouse_unlock();
IDirectDrawImpl *ddraw = NULL;
extern struct render render_opengl;
DWORD WINAPI render_main(void);
HRESULT __stdcall ddraw_Compact(IDirectDrawImpl *This)
{
@ -139,11 +139,107 @@ HRESULT __stdcall ddraw_Initialize(IDirectDrawImpl *This, GUID *a)
HRESULT __stdcall ddraw_RestoreDisplayMode(IDirectDrawImpl *This)
{
printf("DirectDraw::RestoreDisplayMode(This=%p)\n", This);
if(!This->render.run)
{
return DD_OK;
}
if(!ddraw->windowed)
{
This->mode.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT|DM_DISPLAYFLAGS|DM_DISPLAYFREQUENCY|DM_POSITION;
ChangeDisplaySettings(&This->mode, 0);
}
This->render.run = FALSE;
WaitForSingleObject(This->render.thread, INFINITE);
This->render.thread = NULL;
return DD_OK;
}
HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD height, DWORD bpp)
{
printf("DirectDraw::SetDisplayMode(This=%p, width=%d, height=%d, bpp=%d)\n", This, (unsigned int)width, (unsigned int)height, (unsigned int)bpp);
if(This->render.run)
{
return DD_OK;
}
This->render.run = TRUE;
/* currently we only support 8 bit modes */
if(bpp != 8)
{
return DDERR_INVALIDMODE;
}
This->mode.dmSize = sizeof(DEVMODE);
This->mode.dmDriverExtra = 0;
if(EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &This->mode) == FALSE)
{
/* not expected */
return DDERR_UNSUPPORTED;
}
This->width = width;
This->height = height;
This->bpp = bpp;
if(This->render.width < This->width)
{
This->render.width = This->width;
}
if(This->render.height < This->height)
{
This->render.height = This->height;
}
mouse_unlock();
if(This->windowed)
{
if(!This->windowed_init)
{
SetWindowLong(This->hWnd, GWL_STYLE, GetWindowLong(This->hWnd, GWL_STYLE) | WS_CAPTION | WS_BORDER | WS_SYSMENU | WS_MINIMIZEBOX);
/* center the window with correct dimensions */
int x = (This->mode.dmPelsWidth / 2) - (This->render.width / 2);
int y = (This->mode.dmPelsHeight / 2) - (This->render.height / 2);
RECT dst = { x, y, This->render.width+x, This->render.height+y };
AdjustWindowRect(&dst, GetWindowLong(This->hWnd, GWL_STYLE), FALSE);
SetWindowPos(This->hWnd, HWND_NOTOPMOST, dst.left, dst.top, (dst.right - dst.left), (dst.bottom - dst.top), SWP_SHOWWINDOW);
This->windowed_init = TRUE;
}
}
else
{
SetWindowPos(This->hWnd, HWND_TOPMOST, 0, 0, This->render.width, This->render.height, SWP_SHOWWINDOW);
SendMessage(This->hWnd, WM_WINDOWPOSCHANGED, 0, 0);
mouse_lock();
memset(&This->render.mode, 0, sizeof(DEVMODE));
This->render.mode.dmSize = sizeof(DEVMODE);
This->render.mode.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT;
This->render.mode.dmPelsWidth = This->render.width;
This->render.mode.dmPelsHeight = This->render.height;
if(This->render.bpp)
{
This->render.mode.dmFields |= DM_BITSPERPEL;
This->render.mode.dmBitsPerPel = This->render.bpp;
}
if(ChangeDisplaySettings(&This->render.mode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
{
This->render.run = FALSE;
return DDERR_INVALIDMODE;
}
}
This->render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)render_main, NULL, 0, NULL);
return DD_OK;
}
@ -151,6 +247,22 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch(uMsg)
{
case WM_SYSCOMMAND:
if(wParam == SC_CLOSE)
{
exit(0);
}
break;
case WM_SIZE:
if(wParam == SIZE_RESTORED)
{
ddraw_SetDisplayMode(ddraw, ddraw->width, ddraw->height, ddraw->bpp);
}
if(wParam == SIZE_MINIMIZED)
{
ddraw_RestoreDisplayMode(ddraw);
}
break;
case WM_NCACTIVATE:
/* game's drawing loop stops when it inactivates, so don't */
DefWindowProc(hWnd, uMsg, wParam, lParam);
@ -159,10 +271,6 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
mouse_unlock();
}
else
{
mouse_lock();
}
return 0;
case WM_KEYDOWN:
@ -281,75 +389,6 @@ HRESULT __stdcall ddraw_SetCooperativeLevel(IDirectDrawImpl *This, HWND hWnd, DW
return DD_OK;
}
HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD height, DWORD bpp)
{
printf("DirectDraw::SetDisplayMode(This=%p, width=%d, height=%d, bpp=%d)\n", This, (unsigned int)width, (unsigned int)height, (unsigned int)bpp);
/* currently we only support 8 bit modes */
if(bpp != 8)
{
return DDERR_INVALIDMODE;
}
This->mode.dmSize = sizeof(DEVMODE);
This->mode.dmDriverExtra = 0;
if(EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &This->mode) == FALSE)
{
/* not expected */
return DDERR_UNSUPPORTED;
}
This->width = width;
This->height = height;
This->bpp = bpp;
if(This->render.width < This->width)
{
This->render.width = This->width;
}
if(This->render.height < This->height)
{
This->render.height = This->height;
}
mouse_unlock();
if(This->windowed)
{
SetWindowLong(This->hWnd, GWL_STYLE, GetWindowLong(This->hWnd, GWL_STYLE) | WS_CAPTION | WS_BORDER);
/* center the window with correct dimensions */
int x = (This->mode.dmPelsWidth / 2) - (This->render.width / 2);
int y = (This->mode.dmPelsHeight / 2) - (This->render.height / 2);
RECT dst = { x, y, This->render.width+x, This->render.height+y };
AdjustWindowRect(&dst, GetWindowLong(This->hWnd, GWL_STYLE), FALSE);
SetWindowPos(This->hWnd, HWND_NOTOPMOST, dst.left, dst.top, (dst.right - dst.left), (dst.bottom - dst.top), SWP_SHOWWINDOW);
}
else
{
SetWindowPos(This->hWnd, HWND_TOPMOST, 0, 0, This->render.width, This->render.height, SWP_SHOWWINDOW);
SendMessage(This->hWnd, WM_WINDOWPOSCHANGED, 0, 0);
mouse_lock();
memset(&This->render.mode, 0, sizeof(DEVMODE));
This->render.mode.dmSize = sizeof(DEVMODE);
This->render.mode.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT;
This->render.mode.dmPelsWidth = This->render.width;
This->render.mode.dmPelsHeight = This->render.height;
if(This->render.bpp)
{
This->render.mode.dmFields |= DM_BITSPERPEL;
This->render.mode.dmBitsPerPel = This->render.bpp;
}
return ChangeDisplaySettings(&This->render.mode, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL ? DD_OK : DDERR_INVALIDMODE;
}
return DD_OK;
}
HRESULT __stdcall ddraw_WaitForVerticalBlank(IDirectDrawImpl *This, DWORD a, HANDLE b)
{
#if _DEBUG
@ -382,6 +421,13 @@ ULONG __stdcall ddraw_Release(IDirectDrawImpl *This)
if(This->Ref == 0)
{
if(This->render.run)
{
This->render.run = FALSE;
WaitForSingleObject(This->render.thread, INFINITE);
This->render.thread = NULL;
}
/* restore old wndproc, subsequent ddraw creation will otherwise fail */
SetWindowLong(This->hWnd, GWL_WNDPROC, (LONG)This->WndProc);
//free(This);

5
main.h
View File

@ -24,6 +24,7 @@
struct IDirectDrawImpl;
struct IDirectDrawImplVtbl;
struct IDirectDrawSurfaceImpl;
extern struct IDirectDrawImpl *ddraw;
@ -36,9 +37,10 @@ typedef struct IDirectDrawImpl
DWORD width;
DWORD height;
DWORD bpp;
DWORD freq;
BOOL windowed;
BOOL windowed_init;
DEVMODE mode;
struct IDirectDrawSurfaceImpl *primary;
/* real export from system32\ddraw.dll */
HRESULT WINAPI (*DirectDrawCreate)(GUID FAR*, LPDIRECTDRAW FAR*, IUnknown FAR*);
@ -54,6 +56,7 @@ typedef struct IDirectDrawImpl
HANDLE thread;
BOOL run;
HANDLE ev;
CRITICAL_SECTION cs;
DEVMODE mode;
} render;

View File

@ -20,7 +20,7 @@
#include "main.h"
#include "surface.h"
DWORD WINAPI render_main(IDirectDrawSurfaceImpl *surface)
DWORD WINAPI render_main(void)
{
int i,j;
PIXELFORMATDESCRIPTOR pfd;
@ -31,8 +31,8 @@ DWORD WINAPI render_main(IDirectDrawSurfaceImpl *surface)
int tex_width = 1024;
int tex_height = 1024;
float scale_w = (float)surface->width/tex_width;
float scale_h = (float)surface->height/tex_height;
float scale_w = 1.0f;
float scale_h = 1.0f;
int *tex = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, tex_width * tex_height * sizeof(int));
memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
@ -53,7 +53,7 @@ DWORD WINAPI render_main(IDirectDrawSurfaceImpl *surface)
if(ddraw->render.maxfps < 0)
{
ddraw->render.maxfps = ddraw->freq;
ddraw->render.maxfps = ddraw->mode.dmDisplayFrequency;
}
if(ddraw->render.maxfps > 0)
@ -62,6 +62,7 @@ DWORD WINAPI render_main(IDirectDrawSurfaceImpl *surface)
}
ddraw->render.ev = CreateEvent(NULL, TRUE, FALSE, NULL);
InitializeCriticalSection(&ddraw->render.cs);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tex_width, tex_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, tex);
glViewport(0, 0, ddraw->render.width, ddraw->render.height);
@ -82,6 +83,9 @@ DWORD WINAPI render_main(IDirectDrawSurfaceImpl *surface)
while(ddraw->render.run)
{
ResetEvent(ddraw->render.ev);
scale_w = (float)ddraw->width/tex_width;
scale_h = (float)ddraw->height/tex_height;
if(ddraw->render.maxfps > 0)
{
@ -89,18 +93,20 @@ DWORD WINAPI render_main(IDirectDrawSurfaceImpl *surface)
}
/* convert ddraw surface to opengl texture */
if(surface->palette)
EnterCriticalSection(&ddraw->render.cs);
if(ddraw->primary && ddraw->primary->palette)
{
for(i=0; i<surface->height; i++)
for(i=0; i<ddraw->height; i++)
{
for(j=0; j<surface->width; j++)
for(j=0; j<ddraw->width; j++)
{
tex[i*surface->width+j] = surface->palette->data_bgr[((unsigned char *)surface->surface)[i*surface->lPitch + j*surface->lXPitch]];
tex[i*ddraw->width+j] = ddraw->primary->palette->data_bgr[((unsigned char *)ddraw->primary->surface)[i*ddraw->primary->lPitch + j*ddraw->primary->lXPitch]];
}
}
}
LeaveCriticalSection(&ddraw->render.cs);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, surface->width, surface->height, GL_RGBA, GL_UNSIGNED_BYTE, tex);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, ddraw->width, ddraw->height, GL_RGBA, GL_UNSIGNED_BYTE, tex);
glBegin(GL_TRIANGLE_FAN);
glTexCoord2f(0,0); glVertex2f(-1, 1);
@ -124,7 +130,9 @@ DWORD WINAPI render_main(IDirectDrawSurfaceImpl *surface)
SetEvent(ddraw->render.ev);
}
DeleteCriticalSection(&ddraw->render.cs);
CloseHandle(ddraw->render.ev);
ddraw->render.ev = NULL;
free(tex);

View File

@ -20,9 +20,6 @@
#include "main.h"
#include "surface.h"
DWORD WINAPI render_main(IDirectDrawSurfaceImpl *);
IDirectDrawSurfaceImpl *ddraw_primary = NULL;
void dump_ddscaps(DWORD dwCaps);
void dump_ddsd(DWORD dwFlags);
@ -49,8 +46,16 @@ ULONG __stdcall ddraw_surface_Release(IDirectDrawSurfaceImpl *This)
{
if(This->caps == DDSCAPS_PRIMARYSURFACE)
{
ddraw->render.run = FALSE;
WaitForSingleObject(ddraw->render.thread, INFINITE);
if(ddraw->render.run)
{
EnterCriticalSection(&ddraw->render.cs);
ddraw->primary = NULL;
LeaveCriticalSection(&ddraw->render.cs);
}
else
{
ddraw->primary = NULL;
}
}
if(This->surface)
{
@ -415,7 +420,7 @@ HRESULT __stdcall ddraw_CreateSurface(IDirectDrawImpl *This, LPDDSURFACEDESC lpD
{
if(lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
{
ddraw_primary = Surface;
ddraw->primary = Surface;
Surface->width = This->width;
Surface->height = This->height;
@ -445,12 +450,6 @@ HRESULT __stdcall ddraw_CreateSurface(IDirectDrawImpl *This, LPDDSURFACEDESC lpD
Surface->Ref = 0;
ddraw_surface_AddRef(Surface);
if(Surface->caps & DDSCAPS_PRIMARYSURFACE)
{
This->render.run = TRUE;
This->render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)render_main, (void *)Surface, 0, NULL);
}
return DD_OK;
}