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anx.framework/Samples/StencilBuffer
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SND\AstrorEnales_cp 18152ade3e Implemented Feature #1010 by replacing the MsBuild sln-Parsing with our own parser which
enables us to run the project converter on linux. Updated all projects via ProjectConverter.
2015-03-15 01:11:14 +01:00
..
Assets
- Added Default Metro Assets to the media path
2012-08-13 17:31:28 +00:00
Properties
- added StencilBuffer sample
2011-11-29 13:05:37 +00:00
anx.ico
- added StencilBuffer sample
2011-11-29 13:05:37 +00:00
Game1.cs
implemented feature #461 (GraphicsDeviceManager: Screen size and FullScreen mode not working)
2011-11-30 13:58:55 +00:00
GameThumbnail.png
- added StencilBuffer sample
2011-11-29 13:05:37 +00:00
Manifest.appxmanifest
- Added Default Metro Assets to the media path
2012-08-13 17:31:28 +00:00
Program.cs
- added samples to build file
2012-08-29 18:29:57 +00:00
StencilBuffer_Linux.csproj
- Updated all Linux projects using the ProjectConverter. (-> This created the missing Linux version of GL3-Rendersystem)
2015-03-15 01:11:02 +01:00
StencilBuffer_PSVita.csproj
Implemented Feature #1010 by replacing the MsBuild sln-Parsing with our own parser which
2015-03-15 01:11:14 +01:00
StencilBuffer_WindowsMetro.csproj
- Fixed compile errors in the AddInSystem under Metro
2012-08-30 09:28:02 +00:00
StencilBuffer.csproj
- fixed some issues in build system
2015-03-15 01:10:50 +01:00
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