61 Commits

Author SHA1 Message Date
Glatzemann
1efaa0a111 some more work on GraphicsDevice
prepared GetData for BackBuffer and native hardware buffers
2011-11-07 14:53:33 +00:00
Glatzemann
72c4ddff1c finished handling of RenderTarget in GraphicsDevice (anx side only) 2011-11-07 13:18:30 +00:00
Glatzemann
94e0509b44 finished anx side handling of VertexBuffers in GraphicsDevice and finished VertexBufferBindings 2011-11-07 13:04:42 +00:00
Glatzemann
2844c8b1ac worked on some ToDo's
some more work on GraphicsDevice
2011-11-07 11:26:19 +00:00
Glatzemann
a89e52a428 some more work on graphics device 2011-11-07 09:01:42 +00:00
Glatzemann
68875fe086 MouseState: now reported as complete by ANXStatusComparer
Mouse: fixed a typo in SetPosition
GraphicsDevice: prepared some more methods
2011-11-07 06:52:52 +00:00
SND\AstrorEnales_cp
5872a780b8 - added operators to MouseState
- working on AdapterList for OpenGL
- working on XNA to ANX converter tool
2011-11-05 11:35:05 +00:00
Glatzemann
5b97ddde7a some work on GraphicsDevice methods 2011-11-04 20:22:32 +00:00
Glatzemann
ded4cb1857 RenderSystem DX10: moved all type translations to a static class
extended the IRenderSystemCreator interface to obtain available GraphicsAdapters of a render system
enumeration of GraphicsAdapters implemented for DirectX 10 RenderSystem
enumeration of DisplayModes implemented for DirectX 10 RenderSystem
improved GraphicsDeviceManager
2011-11-03 12:37:07 +00:00
Glatzemann
593f33b541 SpriteBatch: fixed some issues with sizing when the sourceRectangle parameter was set
SpriteBatch/SpriteFonts: rendering of SpriteFonts is finished now
Added test cases for Vector2 static Transform
Added test cases for Matrix: CreateRotationX, CreateRotationY, CreateRotationZ, Multiply and CreateTranslation
Matrix: Fixed a bug in CreateRotationY (wrong result)
2011-11-02 16:01:05 +00:00
Glatzemann
8326720ee3 initial import 2011-10-31 05:36:24 +00:00