12 Commits

Author SHA1 Message Date
Glatzemann
55bf23606a added a Kinect sample project for testing 2011-11-09 12:31:32 +00:00
Glatzemann
1efaa0a111 some more work on GraphicsDevice
prepared GetData for BackBuffer and native hardware buffers
2011-11-07 14:53:33 +00:00
Glatzemann
72c4ddff1c finished handling of RenderTarget in GraphicsDevice (anx side only) 2011-11-07 13:18:30 +00:00
Glatzemann
94e0509b44 finished anx side handling of VertexBuffers in GraphicsDevice and finished VertexBufferBindings 2011-11-07 13:04:42 +00:00
Glatzemann
e92ee6dfa7 versioned all projects 2011-11-07 11:42:13 +00:00
SND\AstrorEnales_cp
5872a780b8 - added operators to MouseState
- working on AdapterList for OpenGL
- working on XNA to ANX converter tool
2011-11-05 11:35:05 +00:00
Glatzemann
ded4cb1857 RenderSystem DX10: moved all type translations to a static class
extended the IRenderSystemCreator interface to obtain available GraphicsAdapters of a render system
enumeration of GraphicsAdapters implemented for DirectX 10 RenderSystem
enumeration of DisplayModes implemented for DirectX 10 RenderSystem
improved GraphicsDeviceManager
2011-11-03 12:37:07 +00:00
SND\AstrorEnales_cp
536a7d66fc working on gl index and vertex buffer 2011-11-02 21:46:57 +00:00
Glatzemann
cd4d4dec7b added missing OpenTK lib 2011-11-01 05:53:59 +00:00
Glatzemann
c0377daab0 Extended the ANX ContentPipeline to support OpenGL3 GLSL effect files. 2011-10-31 08:42:57 +00:00
Glatzemann
e6a3178238 added latest GL-RenderSystem improvements by Astror Enales 2011-10-31 05:50:51 +00:00
Glatzemann
8326720ee3 initial import 2011-10-31 05:36:24 +00:00