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#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
#endregion
#region License
//
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
//
// This file is released under the Ms-PL license.
//
//
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you accept this license.
// If you do not accept the license, do not use the software.
//
// 1.Definitions
// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
// here as under U.S. copyright law.
// A "contribution" is the original software, or any additions or changes to the software.
// A "contributor" is any person that distributes its contribution under this license.
// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2.Grant of Rights
// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
// or any derivative works that you create.
// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
// in the software or derivative works of the contribution in the software.
//
// 3.Conditions and Limitations
// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends automatically.
// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
// notices that are present in the software.
// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
// object code form, you may only do so under a license that complies with this license.
// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
// particular purpose and non-infringement.
#endregion // License
namespace ANX.InputSystem.Recording
{
/// <summary>
/// Abstract Class. Classes derived from this class allow recording and Playback of Inputs.
/// </summary>
public abstract class RecordableDevice
{
protected Stream recordStream; //The stream where the input is written to
protected int nullStateCounter; //Used to sum up frames with no input.
protected bool isInitialized = false;
public RecordingState RecordingState { get; protected set; }
public event EventHandler EndOfPlaybackReached;
/// <summary>
/// How many bytes this Instance requires per Paket. Must never change!
/// </summary>
public int PacketLenght { get; protected set; }
public RecordableDevice()
{
RecordingState = RecordingState.None;
}
/// <summary>
/// Initializes the Device using the specified stream
/// for input-buffering.
/// </summary>
2011-12-20 20:46:18 +00:00
protected virtual void Initialize(Stream bufferStream)
{
if (!bufferStream.CanRead || !bufferStream.CanWrite)
throw new ArgumentException("The stream must support read and write opearions!", "bufferStream");
recordStream = bufferStream;
isInitialized = true;
}
public virtual void StartRecording()
{
if (!isInitialized)
throw new InvalidOperationException("This instance is not initialized!");
if (RecordingState == RecordingState.Recording)
return;
//Reset the stream if we can seek
if(recordStream.CanSeek)
recordStream.Position = 0;
RecordingState = RecordingState.Recording;
}
public virtual void StopRecording()
{
if (RecordingState != RecordingState.Recording)
throw new InvalidOperationException("Recording wasn't started for this device!");
RecordingState = RecordingState.None;
}
public virtual void StartPlayback()
{
if (!isInitialized)
throw new InvalidOperationException("This instance is not initialized!");
if (RecordingState == RecordingState.Recording)
throw new InvalidOperationException("Recording is currently running for this device.");
//Reset the stream if we can seek
if (recordStream.CanSeek)
recordStream.Position = 0;
RecordingState = RecordingState.Playback;
}
public virtual void StopPlayback()
{
RecordingState = RecordingState.None;
}
/// <summary>
/// Writes the current input state to the buffering stream. Pass null
/// for state, if no input is done (no keys down etc.).
/// </summary>
protected virtual void WriteState(byte[] state)
{
if (state == null)
{
nullStateCounter++;
return;
}
if (state.Length != PacketLenght)
throw new InvalidOperationException("The passed state's lenght does not match the speficed FramePaketLenght.");
if (nullStateCounter > 0) //Note how many packets we had nothing
{
recordStream.WriteByte((byte)PacketType.NullFrameCounter);
recordStream.Write(BitConverter.GetBytes(nullStateCounter), 0, 4);
}
recordStream.WriteByte((byte)PacketType.InputData);
recordStream.Write(state, 0, state.Length);
}
/// <summary>
/// Reads the next input-state from the buffering stream. Might
/// return null, if no input was made at this Position.
/// </summary>
protected virtual byte[] ReadState()
{
if (nullStateCounter > 0) //we have null-states pending
{
nullStateCounter--;
return null;
}
if (recordStream.Position == recordStream.Length)
{
OnEndOfPlaybackReached();
return null; //TODO: Better switch to RecordingState.None here?
}
PacketType type = (PacketType)recordStream.ReadByte();
switch (type)
{
case PacketType.NullFrameCounter:
byte[] buffer = new byte[4];
recordStream.Read(buffer, 0, 4);
nullStateCounter = BitConverter.ToInt32(buffer, 0) - 1;
return null;
case PacketType.InputData:
byte[] buffer2 = new byte[PacketLenght];
recordStream.Read(buffer2, 0, PacketLenght);
return buffer2;
default:
throw new NotImplementedException("The PaketType " + Enum.GetName(typeof(PacketType), type) + "is not supported.");
}
}
/// <summary>
/// Fires the EndOfPlaybackReaced event. Overwrite this method to change
/// this behavoir.
/// </summary>
protected virtual void OnEndOfPlaybackReached()
{
if (EndOfPlaybackReached != null)
EndOfPlaybackReached(this, EventArgs.Empty);
}
}
}