2012-08-09 09:45:04 +00:00
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#region Using Statements
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2011-10-31 05:36:24 +00:00
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using System;
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#endregion // Using Statements
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2012-08-09 09:45:04 +00:00
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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2011-10-31 05:36:24 +00:00
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namespace ANX.Framework.Input
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{
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2012-08-09 09:45:04 +00:00
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#if !WINDOWSMETRO //TODO: search replacement for Win8
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2011-11-04 23:51:05 +00:00
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[SerializableAttribute]
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2012-02-21 07:52:20 +00:00
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#endif
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2011-10-31 05:36:24 +00:00
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public struct MouseState
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{
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2011-11-04 23:51:05 +00:00
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private int x;
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private int y;
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private int scrollWheel;
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private ButtonState leftButton;
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private ButtonState middleButton;
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private ButtonState rightButton;
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private ButtonState xButton1;
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private ButtonState xButton2;
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public MouseState (int x, int y, int scrollWheel,ButtonState leftButton,ButtonState middleButton,ButtonState rightButton,ButtonState xButton1,ButtonState xButton2)
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{
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this.x = x;
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this.y = y;
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this.scrollWheel = scrollWheel;
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this.leftButton = leftButton;
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this.middleButton = middleButton;
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this.rightButton = rightButton;
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this.xButton1 = xButton1;
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this.xButton2 = xButton2;
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}
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public ButtonState LeftButton { get { return this.leftButton; } }
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public ButtonState MiddleButton { get { return this.middleButton; } }
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public ButtonState RightButton { get { return this.rightButton; } }
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public ButtonState XButton1 { get { return this.xButton1; } }
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public ButtonState XButton2 { get { return this.xButton2; } }
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public int ScrollWheelValue { get { return this.scrollWheel; } }
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public int X { get { return this.x; } }
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public int Y { get { return this.y; } }
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2011-11-07 06:52:52 +00:00
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public static bool operator ==(MouseState left, MouseState right)
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{
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return left.X == right.X &&
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left.Y == right.Y &&
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left.LeftButton == right.LeftButton &&
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left.MiddleButton == right.MiddleButton &&
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left.RightButton == right.RightButton &&
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left.XButton1 == right.XButton1 &&
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left.XButton2 == right.XButton2 &&
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left.ScrollWheelValue == right.ScrollWheelValue;
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}
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2011-10-31 05:36:24 +00:00
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2011-11-07 06:52:52 +00:00
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public static bool operator !=(MouseState left, MouseState right)
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{
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return left.X != right.X ||
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left.Y != right.Y ||
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left.LeftButton != right.LeftButton ||
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left.MiddleButton != right.MiddleButton ||
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left.RightButton != right.RightButton ||
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left.XButton1 != right.XButton1 ||
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left.XButton2 != right.XButton2 ||
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left.ScrollWheelValue != right.ScrollWheelValue;
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}
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2011-11-05 11:35:05 +00:00
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2011-11-07 06:52:52 +00:00
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public override bool Equals(object obj)
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{
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if (obj is MouseState)
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{
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return this == (MouseState)obj;
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}
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2011-11-05 11:35:05 +00:00
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2011-11-07 06:52:52 +00:00
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return false;
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}
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public override int GetHashCode()
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{
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return ((((((this.x.GetHashCode() ^ this.y.GetHashCode()) ^ this.leftButton.GetHashCode()) ^ this.rightButton.GetHashCode()) ^ this.middleButton.GetHashCode()) ^ this.xButton1.GetHashCode()) ^ this.xButton2.GetHashCode()) ^ this.scrollWheel.GetHashCode();
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}
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public override string ToString()
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{
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string buttons = String.Empty;
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buttons += leftButton == ButtonState.Pressed ? "Left" : "";
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buttons += rightButton == ButtonState.Pressed ? (buttons.Length > 0 ? " " : "") + "Right" : "";
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buttons += middleButton == ButtonState.Pressed ? (buttons.Length > 0 ? " " : "") + "Middle" : "";
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buttons += xButton1 == ButtonState.Pressed ? (buttons.Length > 0 ? " " : "") + "XButton1" : "";
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buttons += xButton2 == ButtonState.Pressed ? (buttons.Length > 0 ? " " : "") + "XButton2" : "";
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return string.Format("{{X:{0} Y:{1} Buttons:{2} Wheel:{3}}}", this.x, this.y, buttons, this.scrollWheel);
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}
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2011-10-31 05:36:24 +00:00
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}
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}
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