A B C D E F G I L M O P R S T U V 

E

EnabledChanged - Variable in class Microsoft.Xna.Framework.GameComponent
Raised when the Enabled property changes.
EnabledChanged - Static variable in interface Microsoft.Xna.Framework.IUpdateable
 
EndDraw() - Method in class Microsoft.Xna.Framework.Game
 
EndDraw() - Method in class Microsoft.Xna.Framework.GraphicsDeviceManager
 
EndDraw() - Method in interface Microsoft.Xna.Framework.IGraphicsDeviceManager
 
EndScreenDeviceChange(String) - Method in class Microsoft.Xna.Framework.GameWindow
Completes a device transition.
EndScreenDeviceChange(String, int, int) - Method in class Microsoft.Xna.Framework.GameWindow
Completes a device transition.
EnsureHost() - Method in interface Microsoft.Xna.Framework.IGameHost
 
Equals(Object) - Method in class Microsoft.Xna.Framework.GraphicsDeviceInformation
Returns a value that indicates whether the current instance is equal to a specified object.
Exit() - Method in class Microsoft.Xna.Framework.Game
Exits the game.
Exit() - Method in interface Microsoft.Xna.Framework.IGameHost
 
Exiting - Variable in class Microsoft.Xna.Framework.Game
Raised when the game is exiting.
A B C D E F G I L M O P R S T U V