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Interface Summary | |
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IDrawable | Defines the interface for a drawable game component. |
IGameComponent | Defines an interface for game components. |
IGameHost | |
IGraphicsDeviceManager | Defines the interface for an object that manages a GraphicsDevice. |
IGraphicsDeviceService | Defines a mechanism for retrieving GraphicsDevice objects. |
IUpdateable |
Class Summary | |
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DrawableGameComponent | |
Game | |
GameComponent | |
GameComponentCollection | A collection of game components. |
GameComponentCollectionEventArgs | Arguments used with events from the GameComponentCollection. |
GameServiceContainer | A collection of game services. |
GameTime | Snapshot of the game timing state expressed in values that can be used by variable-step (real time) or fixed-step (game time) games. |
GameWindow | The system window associated with a Game. |
GraphicsDeviceInformation | Holds the settings for creating a graphics device on Windows. |
GraphicsDeviceManager | Handles the configuration and management of the graphics device. |
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