Package Microsoft.Xna.Framework

Interface Summary
IDrawable Defines the interface for a drawable game component.
IGameComponent Defines an interface for game components.
IGameHost  
IGraphicsDeviceManager Defines the interface for an object that manages a GraphicsDevice.
IGraphicsDeviceService Defines a mechanism for retrieving GraphicsDevice objects.
IUpdateable  
 

Class Summary
DrawableGameComponent  
Game  
GameComponent  
GameComponentCollection A collection of game components.
GameComponentCollectionEventArgs Arguments used with events from the GameComponentCollection.
GameServiceContainer A collection of game services.
GameTime Snapshot of the game timing state expressed in values that can be used by variable-step (real time) or fixed-step (game time) games.
GameWindow The system window associated with a Game.
GraphicsDeviceInformation Holds the settings for creating a graphics device on Windows.
GraphicsDeviceManager Handles the configuration and management of the graphics device.