Microsoft.Xna.Framework
Class Game
java.lang.Object
Microsoft.Xna.Framework.Game
- All Implemented Interfaces:
- System.IDisposable
public class Game
- extends java.lang.Object
- implements System.IDisposable
- Author:
- Halofreak1990
Constructor Summary |
Game()
|
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
TargetElapsedTime
public System.TimeSpan TargetElapsedTime
Content
public Microsoft.Xna.Framework.Content.ContentManager Content
Activated
public System.Event<System.EventArgs> Activated
Deactivated
public System.Event<System.EventArgs> Deactivated
Disposed
public System.Event<System.EventArgs> Disposed
Exiting
public System.Event<System.EventArgs> Exiting
Game
public Game()
getGraphicsDevice
public Microsoft.Xna.Framework.Graphics.GraphicsDevice getGraphicsDevice()
getIsActive
public boolean getIsActive()
getIsMouseVisible
public boolean getIsMouseVisible()
setIsMouseVisible
public void setIsMouseVisible(boolean value)
- Parameters:
value
-
getWindow
public GameWindow getWindow()
getServices
public GameServiceContainer getServices()
Dispose
public void Dispose()
- Specified by:
Dispose
in interface System.IDisposable
Exit
public void Exit()
Run
public void Run()
Tick
public void Tick()