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Packages that use Microsoft.Xna.Framework | |
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Microsoft.Xna.Framework | |
Microsoft.Xna.Framework.GamerServices |
Classes in Microsoft.Xna.Framework used by Microsoft.Xna.Framework | |
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Game
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GameComponent
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GameComponentCollectionEventArgs
Arguments used with events from the GameComponentCollection. |
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GameServiceContainer
A collection of game services. |
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GameTime
Snapshot of the game timing state expressed in values that can be used by variable-step (real time) or fixed-step (game time) games. |
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GameWindow
The system window associated with a Game. |
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GraphicsDeviceInformation
Holds the settings for creating a graphics device on Windows. |
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IDrawable
Defines the interface for a drawable game component. |
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IGameComponent
Defines an interface for game components. |
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IGraphicsDeviceManager
Defines the interface for an object that manages a GraphicsDevice. |
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IGraphicsDeviceService
Defines a mechanism for retrieving GraphicsDevice objects. |
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IUpdateable
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Classes in Microsoft.Xna.Framework used by Microsoft.Xna.Framework.GamerServices | |
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Game
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GameComponent
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GameTime
Snapshot of the game timing state expressed in values that can be used by variable-step (real time) or fixed-step (game time) games. |
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IGameComponent
Defines an interface for game components. |
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IUpdateable
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