Uses of Package
Microsoft.Xna.Framework

Packages that use Microsoft.Xna.Framework
Microsoft.Xna.Framework   
Microsoft.Xna.Framework.GamerServices   
 

Classes in Microsoft.Xna.Framework used by Microsoft.Xna.Framework
Game
           
GameComponent
           
GameComponentCollectionEventArgs
          Arguments used with events from the GameComponentCollection.
GameServiceContainer
          A collection of game services.
GameTime
          Snapshot of the game timing state expressed in values that can be used by variable-step (real time) or fixed-step (game time) games.
GameWindow
          The system window associated with a Game.
GraphicsDeviceInformation
          Holds the settings for creating a graphics device on Windows.
IDrawable
          Defines the interface for a drawable game component.
IGameComponent
          Defines an interface for game components.
IGraphicsDeviceManager
          Defines the interface for an object that manages a GraphicsDevice.
IGraphicsDeviceService
          Defines a mechanism for retrieving GraphicsDevice objects.
IUpdateable
           
 

Classes in Microsoft.Xna.Framework used by Microsoft.Xna.Framework.GamerServices
Game
           
GameComponent
           
GameTime
          Snapshot of the game timing state expressed in values that can be used by variable-step (real time) or fixed-step (game time) games.
IGameComponent
          Defines an interface for game components.
IUpdateable