- IDrawable - Interface in Microsoft.Xna.Framework
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Defines the interface for a drawable game component.
- IGameComponent - Interface in Microsoft.Xna.Framework
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Defines an interface for game components.
- IGameHost - Interface in Microsoft.Xna.Framework
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- IGraphicsDeviceManager - Interface in Microsoft.Xna.Framework
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Defines the interface for an object that manages a GraphicsDevice.
- IGraphicsDeviceService - Interface in Microsoft.Xna.Framework
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Defines a mechanism for retrieving GraphicsDevice objects.
- Initialize() - Method in class Microsoft.Xna.Framework.DrawableGameComponent
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Initializes the component.
- Initialize() - Method in class Microsoft.Xna.Framework.Game
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Called after the Game and GraphicsDevice are created, but before LoadContent.
- Initialize() - Method in class Microsoft.Xna.Framework.GameComponent
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- Initialize() - Method in class Microsoft.Xna.Framework.GamerServices.GamerServicesComponent
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Initializes the GamerServicesDispatcher.
- Initialize() - Method in interface Microsoft.Xna.Framework.IGameComponent
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- Initialize() - Method in interface Microsoft.Xna.Framework.IGameHost
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- InsertItem(int, IGameComponent) - Method in class Microsoft.Xna.Framework.GameComponentCollection
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Inserts a child object into the collection at the specified location.
- IsFullScreen - Variable in class Microsoft.Xna.Framework.GraphicsDeviceManager
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- IUpdateable - Interface in Microsoft.Xna.Framework
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