public class GamerServicesComponent extends GameComponent
Disposed, EnabledChanged, UpdateOrderChanged
Constructor and Description |
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GamerServicesComponent(Game game)
Creates a new GamerServicesComponent.
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Modifier and Type | Method and Description |
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void |
Initialize()
Initializes the GamerServicesDispatcher.
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void |
Update(GameTime gameTime)
Updates the GamerServicesDispatcher.
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Dispose, Dispose, getEnabled, getGame, getUpdateOrder, OnEnabledChanged, OnUpdateOrderChanged, setEnabled, setUpdateOrder
public GamerServicesComponent(Game game)
game
- The game that will be associated with this component.public void Initialize()
Initialize
in interface IGameComponent
Initialize
in class GameComponent
public void Update(GameTime gameTime)
Update
in interface IUpdateable
Update
in class GameComponent
gameTime
- The game timing state.