Package | Description |
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Microsoft.Xna.Framework | |
Microsoft.Xna.Framework.GamerServices |
Modifier and Type | Class and Description |
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class |
DrawableGameComponent
A game component that is notified when it needs to draw itself.
|
class |
GameComponent
Base class for all XNA Framework game components.
|
Modifier and Type | Method and Description |
---|---|
IGameComponent |
GameComponentCollectionEventArgs.getGameComponent()
Gets the GameComponent affected by the event.
|
Modifier and Type | Method and Description |
---|---|
protected void |
GameComponentCollection.InsertItem(int index,
IGameComponent item)
Inserts a child object into the collection at the specified location.
|
protected void |
GameComponentCollection.SetItem(int index,
IGameComponent item)
Modifies the specified child object in the collection.
|
Constructor and Description |
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GameComponentCollectionEventArgs(IGameComponent gameComponent)
Creates a new instance of GameComponentCollectionEventArgs.
|
Modifier and Type | Class and Description |
---|---|
class |
GamerServicesComponent
Wraps the functionality of the GamerServicesDispatcher.
|