narzoul
dee081c083
Fixed black taskbar icons
2020-12-01 23:35:00 +01:00
narzoul
12944404e8
Fixed WM_SETTEXT drawing over previous caption text
2020-11-28 12:48:36 +01:00
narzoul
29f311ddc7
Improved logging of wParam/lParam for window messages
2020-10-03 19:06:51 +02:00
narzoul
a75739e5da
Use window procedure override instead of CallWndRetProc
...
Fixes videos not displaying in The Guild Gold.
2020-08-21 15:22:32 +02:00
narzoul
799e9a95ae
Removed dependency on D3DKMTPresent
...
Fixes presentation issues when Hardware Accelerated GPU Scheduling is enabled
(issue #73 ).
2020-07-13 23:44:05 +02:00
narzoul
b8bff744e5
Fixed sysmem/vidmem synchronization issues on integrated AMD GPUs
2020-06-27 11:12:13 +02:00
narzoul
4ca4e5d6ca
Fixed overlap detection in Blitter
...
Fixes graphics corruption in TalesWeaver (issue #72 ).
2020-06-21 22:48:51 +02:00
narzoul
2ce97329a9
Limit GlobalMemoryStatus values to 2GB
2020-06-21 22:48:51 +02:00
narzoul
ff5bcc031c
Eliminate redundant device state changes
2020-06-21 22:48:39 +02:00
narzoul
bb8ce374e2
Aggregate Draw(Indexed)Primitive calls
2020-06-21 21:32:25 +02:00
narzoul
8e07040750
Moved dynamic index/vertex buffers to separate class
2020-06-16 22:20:40 +02:00
narzoul
b5e3de76cb
Use QueryThreadCycleTime for mitigation of busy waiting
2020-06-02 17:18:13 +02:00
narzoul
e7d0fa8f10
Prevent some redundant state changes from execute buffers
2020-05-30 21:23:49 +02:00
narzoul
6799ecc1a9
Added missing CommonLog.h/cpp files
2020-05-30 18:18:10 +02:00
narzoul
d8bf209d7a
Fixed presentation window leak and eliminated unnecessary position changes
2020-05-28 00:20:35 +02:00
narzoul
bff7253ecd
Improved rendering performance for indexed and system memory primitives
2020-05-26 14:42:14 +02:00
narzoul
ca9404ec6f
Suppress flushes from execute buffers
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Mitigates performance issues in Rowan's Mig Alley (issue #12 ).
2020-05-26 00:15:41 +02:00
narzoul
8f67fd158c
Set per-monitor DPI awareness on Windows 8.1/10
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Fixes an issue with the mouse being locked in top-left corner in
Project Visitor, if DPI scaling is higher than 100% and the in-game
resolution is much lower than the desktop resolution, e.g. 640x480
vs 1920x1080 (issue #41 ).
2020-05-10 15:29:29 +02:00
narzoul
c67437d5bf
Separate log files per process name and instance number
2020-05-10 15:29:23 +02:00
narzoul
757f648385
Support injection via dciman32.dll
2020-05-10 14:20:35 +02:00
narzoul
b7aae9e403
Disable apphelp DirectDraw COM hooks
2020-05-02 11:45:53 +02:00
narzoul
10f61c11e9
Emulate disabled font smoothing
2020-04-28 09:20:48 +02:00
narzoul
e4f8cc97d9
Disable DWM 8/16 bit mitigation display setting hooks
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Fixes upside-down icons with incorrect colors in Star Wars Rebellion (issue #22 ).
2020-04-26 23:31:33 +02:00
narzoul
9de2102909
Wait for vertical blank during gamma ramp changes
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Fixes fade effects and skipped credits/ending slides in Arcanum (issue #63 )
2020-04-23 20:22:00 +02:00
narzoul
d06fe4e6ba
Hook Direct3D execute buffer interface
2020-04-19 01:31:15 +02:00
narzoul
652bf67706
Hook Direct3D light and material interfaces
2020-04-17 23:53:18 +02:00
narzoul
1294e5df0d
Improved GetDeviceCaps for 8 bit display DCs
...
Added proper implementation for COLORRES, NUMCOLORS, NUMRESERVED and
SIZEPALETTE queries.
NUMCOLORS is used by Star Wars Rebellion to determine how many entries
should not have the PC_NOCOLLAPSE flag when setting up some palettes
(issue #22 ).
2020-04-16 23:23:55 +02:00
narzoul
bbb850faf1
Create 8-bit render target primary surface in system memory
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Fixes issue with entering space battles in Star Wars Rebellion
full-screen mode (issue #22 ).
2020-04-13 13:22:54 +02:00
narzoul
ec7a40333e
Attempt to mitigate thread scheduling issues caused by busy waiting
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Fixes black intro videos in Star Wars Rebellion (issue #22 )
and performance issues in The Longest Journey.
2020-04-12 16:18:56 +02:00
narzoul
32bcf16dc8
Removed DirectInputCreateA hook
2020-04-11 22:05:11 +02:00
narzoul
4eb28cc596
Handle child window position changes
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Fixes Loyalty window getting clipped while dragging it in Star Wars Rebellion.
2020-04-11 22:05:05 +02:00
narzoul
4d46189aa8
Handle window region changes (used by ComboBox drop-down animation)
2020-04-11 11:22:17 +02:00
narzoul
169b4c0534
Handle child window parent change to desktop (used by ComboLBox)
2020-04-11 10:56:11 +02:00
narzoul
3cc5a47156
Replace Ramp Emulation device with RGB Emulation
...
Fixes battle scenes in Star Wars Rebellion, apparently broken by a
Windows 10 update (issue #22 ).
Older versions of d3dim.dll still work correctly.
2020-04-06 23:00:20 +02:00
narzoul
13f3b0ced7
Alternative workaround for VirtualizeDesktopPainting shim
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Fixes blue filled rectangle covering whole screen when exit confirmation
dialog is displayed in The Longest Journey.
2020-04-06 23:00:14 +02:00
narzoul
e9ecc5adbe
Fixed presentation window Z order, deadlocks and WS_EX_LAYERED changes
...
Fixes deadlock after intro videos and invisible tooltips in
Star Wars Rebellion (issue #22 ).
2020-04-05 21:13:55 +02:00
narzoul
e78d3f2b69
Moved WIN32_LEAN_AND_MEAN macro to compiler switches
2020-02-01 14:12:01 +01:00
narzoul
aeaeeaed4d
Log window message names
2020-02-01 14:11:47 +01:00
narzoul
b898519aa0
Avoid hooking ntdll stubs
...
Fixes issue #52
2020-01-03 00:40:41 +01:00
narzoul
6f14ddf9ae
Fixed menu bar highlighting when window is not in top-left corner of desktop
2019-12-31 11:43:46 +01:00
narzoul
743d19bf25
Fixed popup menu scrolling
2019-12-14 15:54:50 +01:00
narzoul
e8491e65c2
Disable immersive context menus (updated for Win10 v1809)
2019-12-14 15:20:28 +01:00
narzoul
cb7a46cd5e
Log module path and offset for function hooks
2019-12-09 13:12:53 +01:00
narzoul
6aaf12b0a4
Added critical section to all user-mode display driver functions
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Fixes crashes and frozen screen issues in Laghaim Online (issue #58 )
2019-11-02 22:55:55 +01:00
narzoul
a49a19c448
Fixed compilation error after Visual Studio update
2019-11-02 11:20:52 +01:00
narzoul
2a129c41c9
Removed dependency on context handle for driver hooks
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Potential fix for issue #55 .
2019-09-02 22:29:39 +02:00
narzoul
81c2748027
Improved hooking of user32 window procedures
2019-09-01 15:45:36 +02:00
narzoul
c7b94700d3
Use IAT hooks for D3DKMT* functions
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Potential fix for issue #55 .
2019-08-28 21:04:28 +02:00
narzoul
d1cd6658c9
Fixed deadlock in VirtualScreen::createSurface
2019-08-28 00:09:15 +02:00
narzoul
66e0d20897
Fixed GDI updates interrupted by presentation sync
2019-08-25 22:05:29 +02:00