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e49692818e
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Storage was replaced by FileSystem
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2024-10-12 09:11:14 +02:00 |
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b07fcd2a47
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Renamed the package storage to files
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2024-10-12 08:00:53 +02:00 |
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971a1d0795
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Bug 18: Separated SpriteBatch and BitmapFont
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2024-10-07 17:36:17 +02:00 |
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ebceaf1cbb
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Upgraded to newer version of the Pixel API
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2024-10-02 20:26:05 +02:00 |
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90edfe1e85
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Fixed a method after new breaking change in the Pixel Game Library API
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2024-09-28 19:15:16 +02:00 |
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4beb67a03f
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Bug 18: Refactor and separate Pixel Api and LibGDX and Open Eggbert Core
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2024-09-20 17:42:55 +02:00 |
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7d88347662
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Some changes II
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2024-09-18 22:13:27 +02:00 |
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6ea2e18e2a
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Some changes
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2024-09-18 20:21:02 +02:00 |
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1ed50026fd
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Refactoring
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2024-09-18 18:37:20 +02:00 |
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51d7579f8a
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Changes
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2024-09-18 18:15:12 +02:00 |
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95fed4c8a8
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Bug 20: Rework and refactor the Screen class
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2024-09-15 19:38:41 +02:00 |
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7df3021ded
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Bug 17: Create the Asset LibGDX implementation of Storage api II
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2024-09-14 18:01:20 +02:00 |
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da0d8f74b2
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Bug 17: Create the Asset LibGDX implementation of Storage api
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2024-09-14 17:28:14 +02:00 |
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9c2f1aaf3b
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Bug 16: Implement the Desktop/Android implementation of Storage api - fixed tests, 3 tests were disabled and have to be fixed in the future
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2024-09-14 16:16:39 +02:00 |
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40984258af
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Bug 16: Implement the Desktop/Android implementation of Storage api - added tests
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2024-09-14 14:56:14 +02:00 |
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a04592d727
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Bug 16: Implement the Desktop/Android implementation of Storage api
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2024-09-14 13:26:03 +02:00 |
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bf2cf7c046
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Bug 15: Refactor, improve and finish the Local Storage (Preferences) implementation of Storage api
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2024-09-14 11:08:58 +02:00 |
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57a17492c3
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Bug 14: Added FileHandle and FileHandleImpl
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2024-09-14 10:19:37 +02:00 |
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b9599a7a5a
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Bug 14: Refactor, improve and finish the Storage api
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2024-09-14 08:22:33 +02:00 |
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6105b8588d
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Class AssetLibGDXImpl was fixed after change of the Pixel API
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2024-09-13 20:39:39 +02:00 |
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63a7e4e9dd
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Bug 11: Separate Pixel Backend LibGDX into a separate Git repository
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2024-09-13 17:12:38 +02:00 |
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b464275cc9
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Initial commit
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2024-09-13 15:06:23 +02:00 |
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