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sb2-decomp/button.h

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C
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#include <minwindef.h>
#include <windef.h>
#include "decor.h"
#include "sound.h"
#include "pixmap.h"
#pragma once
using namespace std;
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typedef struct
{
int message;
int type;
int iconMenu[20];
POINT pos;
int toolTips[20];
}
Button;
class CButton
{
public:
CButton();
~CButton();
BOOL Create(HWND hWnd, CPixmap *pPixmap, CSound *pSound,
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POINT pos, int type, BOOL bMinimizeRedraw, int region, UINT message);
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void SetSomethingMenu(int somethingMenu);
void Draw();
void Redraw();
int GetState();
void SetState(int state);
int GetMenu();
void SetMenu(int menu);
BOOL GetEnable();
void SetEnable(BOOL bEnable);
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void SetSomething(BOOL bSomething);
BOOL GetHide();
void SetHide(BOOL bHide);
BOOL TreatEvent(UINT message, WPARAM wParam, LPARAM lParam);
BOOL MouseOnButton(POINT pos);
int GetToolTips(POINT pos);
protected:
BOOL Detect(POINT pos);
BOOL MouseDown(POINT pos);
BOOL MouseMove(POINT pos);
BOOL MouseUp(POINT pos);
protected:
HWND m_hWnd;
CPixmap* m_pPixmap;
CDecor* m_pDecor;
CSound* m_pSound;
int m_type; // type de bouton
BOOL m_bEnable; // TRUE si bouton actif
BOOL m_bHide; // TRUE si bouton cach<63>
UINT m_message; // message envoy<6F> si bouton actionn<6E>
POINT m_pos; // coin sup/gauche
POINT m_dim; // dimensions
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int m_state;
int m_mouseState;
int m_iconMenu[20]; // ic<69>nes du sous-menu
int m_toolTips[20]; // info-bulles
int m_nbMenu; // nb de case du sous-menu
int m_nbToolTips; // nb d'info-bulles
int m_selMenu;
int m_bSomething; // sous-menu s<>lectionn<6E>
BOOL m_bMouseDown; // TRUE -> bouton souris press<73>
BOOL m_bMinimizeRedraw;
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BOOL m_bRedraw;
};