2008-12-10 18:03:10 +00:00
|
|
|
== IPXWRAPPER README ==
|
|
|
|
|
|
|
|
-- LICENSE --
|
|
|
|
|
2012-01-09 13:48:54 +00:00
|
|
|
Copyright (C) 2008-2012 Daniel Collins <solemnwarning@solemnwarning.net>
|
2009-01-29 20:29:02 +00:00
|
|
|
Read license.txt for licensing terms.
|
2008-12-10 18:03:10 +00:00
|
|
|
|
|
|
|
-- INTRODUCTION --
|
|
|
|
|
2012-11-17 23:07:27 +00:00
|
|
|
IPXWrapper is a wrapper library which transparently tunnels IPX packets over IP
|
|
|
|
using UDP. To use it, simply copy the four included DLL files to the directory
|
|
|
|
containing your legacy program.
|
2008-12-10 18:03:10 +00:00
|
|
|
|
2012-01-09 13:48:54 +00:00
|
|
|
If you are running Windows Vista or later and the game uses DirectPlay you may
|
|
|
|
also need to import directplay-win32.reg or directplay-win64.reg as appropriate.
|
2011-09-19 13:23:54 +00:00
|
|
|
|
2012-11-17 23:07:27 +00:00
|
|
|
The "wildcard" interface is used by default, this will send and receieve packets
|
|
|
|
on all available network interfaces and may cause problems if you share more
|
|
|
|
than one network with the other computers running IPXWrapper. To use a single
|
|
|
|
interface, run the ipxconfig program and select a different primary interface,
|
|
|
|
change which interfaces are enabled or pick a different interface in the options
|
|
|
|
of your program.
|
2008-12-10 18:03:10 +00:00
|
|
|
|
2011-04-30 14:17:28 +00:00
|
|
|
Software using IPXWrapper can't communicate with software that is using the real
|
2011-09-19 13:23:54 +00:00
|
|
|
IPX protocol and vice-versa.
|
2011-04-30 14:17:28 +00:00
|
|
|
|
2009-01-29 20:29:02 +00:00
|
|
|
-- COMPATIBILITY --
|
2008-12-10 18:03:10 +00:00
|
|
|
|
2012-01-09 13:48:54 +00:00
|
|
|
Software that uses WinSock 1.x and/or (Pre version 8) DirectPlay is supported.
|