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mirror of https://github.com/solemnwarning/ipxwrapper synced 2024-12-30 16:45:37 +01:00

Updated changelog and readme.

This commit is contained in:
Daniel Collins 2012-11-17 23:07:27 +00:00
parent 7b6501526c
commit d9ee86d985
2 changed files with 65 additions and 10 deletions

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@ -1,3 +1,59 @@
Version 0.4.0:
Bugfix: Fixed a crash in closesocket.
Bugfix: Properly handle interface indexes when some are disabled.
Bugfix: Fixed a deadlock caused by getsockopt.
Update: Implemented new address cache which stores the full sockaddr structure
for each remote socket.
Cleanup: Integer types for storing 32 and 48-bit addresses and functions for
manipulating them.
Cleanup: Rewrote registry access code.
Cleanup: Implemented library functions for loading and saving configuration.
Cleanup: Configuration data written to registry in more sensible format.
Bugfix: Always use correct DLL names when logging calls in stub DLLs.
Bugfix: Properly handle interfaces without an IP address set.
Feature: Support interfaces with multiple assigned IP addresses.
Update: Periodically reload the interfaces and cache the result so the list can
be used in more contexts without a performance hit.
Cleanup: Check if packets were sent from us by using the source IPX address and
local interface list rather than maintaining a list of local IP addresses.
Feature: Wildcard interface at index 0 to send/recv packets on all interfaces.
Update: Removed options to disable source IP address filtering and selective
broadcasting.
Update: Removed ipxrouter program, no longer needed.
Cleanup: Removed out-of-process router support, multiple instances now keep a
list of bound addresses in shared memory.
Cleanup: Update the address cache in the router main loop rather than including
the source IP in a header prefixed to the relayed packet.
Update: Each instance of IPXWrapper binds to a random UDP port for sending and
receiving packets. The "normal" port is shared for receiving broadcasts only.
Bugfix: Check source socket number before relaying to a connected socket.
Update: Store IPX sockets in a hash table rather than a linked list.
Cleanup: Removed RETURN and RETURN_WSA macros used by the WinSock code.
Cleanup: Use some IPXWrapper library code for interface and registry handling
in ipxconfig.
Version 0.3.4:
Feature: Added workaround for games that unset SystemRoot in the environment
such as Carmageddon II.

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@ -7,20 +7,19 @@ Read license.txt for licensing terms.
-- INTRODUCTION --
IPXwrapper is a WinSock wrapper which transparently tunnels IPX packets over a
chosen UDP port (54792 by default). To use it, simply copy the four included
DLL files to the directory containing your legacy program.
IPXWrapper is a wrapper library which transparently tunnels IPX packets over IP
using UDP. To use it, simply copy the four included DLL files to the directory
containing your legacy program.
If you are running Windows Vista or later and the game uses DirectPlay you may
also need to import directplay-win32.reg or directplay-win64.reg as appropriate.
Using more than one program at a time with IPXWrapper requires running ipxrouter
first, this will bind to the UDP port and pass any recieved packets to the
correct process.
Most software binds only to the default interface, if you get no errors but still
can't connect to other computers, try running the ipxconfig program and selecting
the appropriate default interface.
The "wildcard" interface is used by default, this will send and receieve packets
on all available network interfaces and may cause problems if you share more
than one network with the other computers running IPXWrapper. To use a single
interface, run the ipxconfig program and select a different primary interface,
change which interfaces are enabled or pick a different interface in the options
of your program.
Software using IPXWrapper can't communicate with software that is using the real
IPX protocol and vice-versa.