2008-12-10 18:03:10 +00:00
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== IPXWRAPPER README ==
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-- LICENSE --
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2011-04-30 14:17:28 +00:00
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Copyright (C) 2008-2011 Daniel Collins <solemnwarning@solemnwarning.net>
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2009-01-29 20:29:02 +00:00
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Read license.txt for licensing terms.
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2008-12-10 18:03:10 +00:00
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-- INTRODUCTION --
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2011-04-30 16:07:42 +00:00
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IPXwrapper is a winsock wrapper which transparently tunnels IPX packets over a
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2011-09-19 13:23:54 +00:00
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chosen UDP port (54792 by default). To use it, simply copy the four included
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2011-04-30 16:07:42 +00:00
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DLL files to the directory containing your legacy program.
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2008-12-10 18:03:10 +00:00
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2011-09-19 13:23:54 +00:00
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If you are running Windows Vista or newer and the game uses DirectPlay you will
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also need to import the directplay.reg registry key.
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Running more than one IPX program at a time requires running ipxrouter.exe first.
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2011-07-21 21:27:51 +00:00
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2011-09-19 13:23:54 +00:00
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Most software binds only to the default interface, if you get no errors but still
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can't connect to other computers, try running the ipxconfig program and setting
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the appropriate default interface.
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2008-12-10 18:03:10 +00:00
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2011-04-30 14:17:28 +00:00
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Software using IPXWrapper can't communicate with software that is using the real
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2011-09-19 13:23:54 +00:00
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IPX protocol and vice-versa.
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2011-04-30 14:17:28 +00:00
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2009-01-29 20:29:02 +00:00
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-- COMPATIBILITY --
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2008-12-10 18:03:10 +00:00
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2011-09-19 13:23:54 +00:00
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Most of WinSock 1.x is implemented, full WinSock 1.x support will eventually be
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finished and WinSock 2.x may be added if any software that actually requires it
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exists.
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DirectPlay games are also supported, although the service provider is pretty new
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and lacks several features such as asynchronous I/O support.
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