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mirror of https://github.com/solemnwarning/directplay-lite synced 2024-12-30 16:45:37 +01:00
directplay-lite/src/EventObject.cpp
2019-03-17 13:56:19 +00:00

43 lines
1.2 KiB
C++

/* DirectPlay Lite
* Copyright (C) 2018 Daniel Collins
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <winsock2.h>
#include <windows.h>
#include <stdexcept>
#include "EventObject.hpp"
EventObject::EventObject(BOOL bManualReset, BOOL bInitialState)
{
handle = CreateEvent(NULL, bManualReset, bInitialState, NULL);
if(handle == NULL)
{
throw std::runtime_error("Unable to create event object");
}
}
EventObject::~EventObject()
{
CloseHandle(handle);
}
EventObject::operator HANDLE() const
{
return handle;
}