/* DirectPlay Lite * Copyright (C) 2018 Daniel Collins * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include "EventObject.hpp" EventObject::EventObject(BOOL bManualReset, BOOL bInitialState) { handle = CreateEvent(NULL, bManualReset, bInitialState, NULL); if(handle == NULL) { throw std::runtime_error("Unable to create event object"); } } EventObject::~EventObject() { CloseHandle(handle); } EventObject::operator HANDLE() const { return handle; }