FunkyFr3sh
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d85b6e3243
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add hidden option for linear filtering on direct3d 9 (16bpp games only)
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2020-10-21 17:14:40 +02:00 |
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FunkyFr3sh
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8e54756b4a
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add a new .ini setting for child window handling (currently only used for tm2)
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2020-10-21 16:02:00 +02:00 |
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FunkyFr3sh
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8549494af2
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#51 support GetDisplayMode
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2020-10-20 16:38:51 +02:00 |
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FunkyFr3sh
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de02f46413
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more hook 3/4 performance improvements
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2020-10-20 05:59:41 +02:00 |
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FunkyFr3sh
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9c555c8e05
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tweaks for last commit
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2020-10-19 16:40:55 +02:00 |
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FunkyFr3sh
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b690cb5c24
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improve hook 3/4 performance
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2020-10-19 16:37:12 +02:00 |
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FunkyFr3sh
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7d0e3e8da5
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replace "forcefps=" with "minfps="
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2020-10-18 02:40:45 +02:00 |
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FunkyFr3sh
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583d927da6
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add a few more missing functions for logging
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2020-10-16 01:03:01 +02:00 |
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FunkyFr3sh
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6e54817718
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add a hack for Dungeon Keeper 2 util there's a better solution
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2020-10-15 07:43:03 +02:00 |
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FunkyFr3sh
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1ebacfcd27
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comment on ddraw passthrough
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2020-10-15 07:22:48 +02:00 |
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FunkyFr3sh
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ae4b72c9c9
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export DirectDrawCreateEx
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2020-10-15 05:13:37 +02:00 |
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FunkyFr3sh
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b496169243
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add dummy IDirect3D interface
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2020-10-14 00:42:42 +02:00 |
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FunkyFr3sh
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b10ece0687
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support GetMonitorFrequency
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2020-10-13 22:55:49 +02:00 |
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FunkyFr3sh
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be79bb8c8b
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align and tweak some more
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2020-10-13 11:29:52 +02:00 |
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FunkyFr3sh
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b417da74f6
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align
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2020-10-13 10:53:30 +02:00 |
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FunkyFr3sh
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25e561d953
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add DebugLog build config
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2020-10-13 10:15:42 +02:00 |
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FunkyFr3sh
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baaa87b18f
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refactoring
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2020-10-13 09:20:52 +02:00 |
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FunkyFr3sh
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37af4e6ee4
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add 2 new .ini settings "nonexclusive" and "resizable"
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2020-10-06 20:43:40 +02:00 |
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FunkyFr3sh
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2c629cbe55
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some Twisted Metal experiments
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2020-10-06 02:33:41 +02:00 |
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FunkyFr3sh
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27323efa4b
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Fix for twisted metal 2
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2020-09-27 13:38:41 +02:00 |
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FunkyFr3sh
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5231054096
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#29 Fix Sierra City Building series scrolling bugs
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2020-09-25 08:07:41 +02:00 |
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FunkyFr3sh
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3aed2239ab
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#29 Sierra's City Building series support (Caesar III, Pharaoh and Zeus)
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2020-09-24 10:29:18 +02:00 |
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FunkyFr3sh
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ad16993376
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Add Twisted Metal 2 section to ddraw.ini
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2020-09-23 04:37:28 +02:00 |
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FunkyFr3sh
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62d1451885
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IAT Hooking for all game modules (Without Detours)
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2020-09-22 07:08:14 +02:00 |
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FunkyFr3sh
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28b4965611
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#41 IAT Hooking for all game modules
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2020-09-19 11:23:06 +02:00 |
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FunkyFr3sh
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4e6ecfe37c
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#39 hook GetDeviceCaps - fixes graphcial glitches for Megaman X4
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2020-09-17 05:49:36 +02:00 |
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FunkyFr3sh
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2d94d42e91
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#5 add forcefps bool
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2020-01-23 08:58:22 +01:00 |
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FunkyFr3sh
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da09069d7b
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adjust fps limiter for gdi renderer
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2020-01-22 11:35:04 +01:00 |
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FunkyFr3sh
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cee27902b1
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support GetAvailableVidMem
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2019-08-30 05:37:29 +02:00 |
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FunkyFr3sh
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1198cb0e93
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always run bnet in windowed mode
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2019-08-19 17:02:36 +02:00 |
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FunkyFr3sh
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8f28bfad9c
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resize window on bnet
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2019-08-14 17:53:36 +02:00 |
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FunkyFr3sh
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43224a0f65
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add resizeable bool
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2019-08-13 15:46:05 +02:00 |
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FunkyFr3sh
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42541debda
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don't toggle fullscreen instantly when leaving bnet
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2019-08-08 12:40:20 +02:00 |
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FunkyFr3sh
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7b70ec2297
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temp changes
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2019-08-08 07:13:53 +02:00 |
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FunkyFr3sh
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f400504dd8
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clean up bnet related code
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2019-08-08 03:19:15 +02:00 |
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FunkyFr3sh
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122dca8216
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sync with master
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2019-08-07 13:05:05 +02:00 |
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FunkyFr3sh
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0a779ac4fe
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sync with master
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2019-08-07 12:45:40 +02:00 |
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FunkyFr3sh
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9a9e9feead
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automatically switch between windowed/fullscreen with d3d9 renderer
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2019-08-07 04:40:43 +02:00 |
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FunkyFr3sh
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18f2e16bb0
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make bnet moveable
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2019-08-06 04:37:06 +02:00 |
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FunkyFr3sh
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11c103f36c
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some more hook.c tweaks
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2019-03-19 09:45:14 +01:00 |
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FunkyFr3sh
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d42284c4bf
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optional hotpatch support
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2019-03-19 06:57:49 +01:00 |
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FunkyFr3sh
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0f58746515
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experimental tweaks for diablo and warcraft 2
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2019-03-17 00:16:09 +01:00 |
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FunkyFr3sh
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45c2206946
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adjust gdi renderer for accurateTimers
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2018-11-30 05:18:44 +01:00 |
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FunkyFr3sh
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97ca023f09
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use waitable timer also for fps limiter
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2018-11-29 21:26:43 +01:00 |
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FunkyFr3sh
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435854456b
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use waitable timers for better precision (limit game ticks / flip wait)
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2018-11-29 17:45:10 +01:00 |
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FunkyFr3sh
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14304ff330
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only limit game ticks via unlock if there was never any blt or flip
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2018-11-28 13:40:29 +01:00 |
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FunkyFr3sh
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8e75c40cc3
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revert LimitGameTicks changes since it's causing flickering in unpatched versions of cnc1 and ra1
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2018-11-28 13:28:07 +01:00 |
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FunkyFr3sh
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5d2d258d52
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save last flip tick to force redraw in case the game switches between blt and flip
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2018-11-19 08:36:18 +01:00 |
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FunkyFr3sh
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6f520b4843
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add checks for media stream
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2018-11-18 13:11:05 +01:00 |
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FunkyFr3sh
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e4437a278f
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Linear scaling using integer math (copied from ts-ddraw)
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2018-11-17 05:54:22 +01:00 |
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