Toni Spets
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aa69dbbb3e
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Initial screenshot support for paletted surfaces
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2010-11-20 21:08:17 +02:00 |
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Toni Spets
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34df9fe79a
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Remove legacy ddraw code
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2010-11-12 19:50:00 +02:00 |
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Toni Spets
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1521648a6e
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Move renderers out of surface
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2010-11-06 08:28:11 +02:00 |
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Toni Spets
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5edb561b2b
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Try to avoid race condition on startup, more work on limiting the scrolling speed
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2010-11-05 17:45:32 +02:00 |
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Toni Spets
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b6f989eeee
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Synchronize Unlock and Blt with drawing loop, force loop to constant 60 FPS, fixes too fast scrolling (its still fast)
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2010-10-27 21:03:09 +03:00 |
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Toni Spets
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4e57e75652
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First take at real windowed mode, includes a hack for CnC and RA mouse
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2010-10-24 01:02:08 +03:00 |
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Toni Spets
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023794ae97
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Rework naming convention, fixes some C&C issues
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2010-10-23 17:04:01 +03:00 |
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Toni Spets
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cc21e924bb
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Switch to real ddraw for drawing, avoids windows ogl issues
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2010-10-23 00:15:11 +03:00 |
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Toni Spets
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b43517cb11
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Implement stub clipper
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2010-10-20 18:45:27 +03:00 |
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Toni Spets
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ad037e718c
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Initialize OpenGL and clear the screen to blue on update
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2010-10-17 10:53:01 +03:00 |
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Toni Spets
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53137e4d8d
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Initial work
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2010-10-10 19:41:47 +03:00 |
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