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anx.framework
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RenderSystems
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Glatzemann
808e63f45a
- some more tweaking in build script for Windows 8
...
- Platform no makes a difference for Windows8 and Windows8ModernUI
2015-03-15 01:11:22 +01:00
..
ANX.Framework.GL3
- implemented feature
#1026
("Implement EffectParameter.Semantic")
2015-03-15 01:11:19 +01:00
ANX.RenderSystem.DX.SharedSources
fixed issue
#1023
(MultiRenderTarget not working) for DX10 and DX11 RenderSystems
2015-03-15 01:11:15 +01:00
ANX.RenderSystem.PsVita
- Updated all Linux projects using the ProjectConverter. (-> This created the missing Linux version of GL3-Rendersystem)
2015-03-15 01:11:02 +01:00
ANX.RenderSystem.Windows.DX10
- implemented feature
#1026
("Implement EffectParameter.Semantic")
2015-03-15 01:11:19 +01:00
ANX.RenderSystem.Windows.DX11
- added new sample "SimpleNoContent" to test some things on Windows 8 without ContentPipeline
2015-03-15 01:11:22 +01:00
ANX.RenderSystem.Windows.Metro
- some more tweaking in build script for Windows 8
2015-03-15 01:11:22 +01:00