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anx.framework
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RenderSystems
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SND\AstrorEnales_cp
18152ade3e
Implemented Feature
#1010
by replacing the MsBuild sln-Parsing with our own parser which
...
enables us to run the project converter on linux. Updated all projects via ProjectConverter.
2015-03-15 01:11:14 +01:00
..
ANX.Framework.GL3
Implemented Feature
#1010
by replacing the MsBuild sln-Parsing with our own parser which
2015-03-15 01:11:14 +01:00
ANX.RenderSystem.DX.SharedSources
Fixed issue
#1015
(GetData method of vertex buffer). See VertexIndexBuffer sample for a proof of concept (search for GetData in Game1)
2015-03-15 01:11:09 +01:00
ANX.RenderSystem.PsVita
- Updated all Linux projects using the ProjectConverter. (-> This created the missing Linux version of GL3-Rendersystem)
2015-03-15 01:11:02 +01:00
ANX.RenderSystem.Windows.DX10
Implemented Feature
#1010
by replacing the MsBuild sln-Parsing with our own parser which
2015-03-15 01:11:14 +01:00
ANX.RenderSystem.Windows.DX11
Implemented Feature
#1010
by replacing the MsBuild sln-Parsing with our own parser which
2015-03-15 01:11:14 +01:00
ANX.RenderSystem.Windows.Metro
Implemented Feature
#1010
by replacing the MsBuild sln-Parsing with our own parser which
2015-03-15 01:11:14 +01:00