125 lines
1.8 KiB
C#
125 lines
1.8 KiB
C#
using System;
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using ANX.Framework.GamerServices;
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using ANX.Framework.NonXNA.Development;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Net
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{
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[PercentageComplete(0)]
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[Developer("Glatzemann")]
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[TestState(TestStateAttribute.TestState.Untested)]
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public class NetworkGamer : Gamer
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{
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public bool IsHost
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsLocal
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsPrivateSlot
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool HasVoice
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsTalking
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsMutedByLocalUser
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsGuest
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool HasLeftSession
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public byte Id
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public TimeSpan RoundtripTime
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public NetworkSession Session
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public NetworkMachine Machine
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsReady
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{
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get
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{
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throw new NotImplementedException();
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}
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set
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{
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throw new NotImplementedException();
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}
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}
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}
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}
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