10 Commits

Author SHA1 Message Date
Glatzemann
f931832502 added NLog to lib folder for logging
added log configuration to ANX.Framework assembly
added debug logging to ANX.Inputsystem.Windows.XInput and ANX.Framework
2011-11-21 16:00:02 +00:00
SND\floAr_cp
9db3d72b81 - curve mostly done, just ozilate missing
- switch of xinput mapper extended
2011-11-21 14:26:59 +00:00
Glatzemann
3c25f845c4 Fixed GamePad ThumbStick range. This was not a bug in SharpDX. 2011-11-21 07:36:22 +00:00
SND\rene87_cp
38cbd8fcd2 add GamePadTest
fix GamePad class
improve IGamePad
2011-11-20 11:37:51 +00:00
SND\xToast_cp
806367f4ff -Implemented an Corrected Vector-Methods, just Transform by Quaternion missing
-Fixed Unittests
2011-11-19 18:52:31 +00:00
Glatzemann
39dc83d33e added NAnt 0.91 build system to the lib folder
added build folder
added build script for release build of ANX.Framework and all RenderSystems
fixed some issues in projects regarding compiler directives
removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders.
started Wiki documentation for custom build switches (e.g. extended mode)
2011-11-18 11:04:26 +00:00
SND\simsmaster_cp
a71dc9ae0f Fixed a few warnings. 2011-11-17 17:05:27 +00:00
SND\xToast_cp
f1e561b2cd - Vector2, Vector3, Vector4 no more NUitn issues (except of GetHashCode)
- Vector2, Vector3, Vector4 optimised (not yet finished)
- fixed/extended some unit tests
2011-11-16 17:53:07 +00:00
Glatzemann
3ed08ee713 fixed some references in projects 2011-11-16 14:45:01 +00:00
Glatzemann
44b2f9efef restored missing projects in new location 2011-11-16 14:27:53 +00:00