SND\AstrorEnales_cp
c1f4b8a9be
Finally got the GL-Rendering to work, now investigating the
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wrong texture
2011-11-21 20:01:03 +00:00
SND\AstrorEnales_cp
ad1bc47a24
Working on all OpenGL classes and working on hardcore
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error checking integration (later on this will be disabled).
2011-11-20 16:17:18 +00:00
SND\AstrorEnales_cp
58a839db81
Working on OpenGL vertex buffer, index buffer, effect and EffectParameter
2011-11-20 12:49:11 +00:00
Glatzemann
39dc83d33e
added NAnt 0.91 build system to the lib folder
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added build folder
added build script for release build of ANX.Framework and all RenderSystems
fixed some issues in projects regarding compiler directives
removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders.
started Wiki documentation for custom build switches (e.g. extended mode)
2011-11-18 11:04:26 +00:00
SND\AstrorEnales_cp
9fcf9ec91f
- Working on the SpriteBatch_GLSL.fx
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- Working on the Parameters property which now collects
the names and ids
2011-11-17 20:06:13 +00:00
SND\AstrorEnales_cp
c3007a980e
- Fixed the OpenTK reference in GL render system
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- Improved the gl shader bytes generation alot, their now way smaller and
kinda safe against outside manipulation
2011-11-17 19:31:46 +00:00
SND\simsmaster_cp
a71dc9ae0f
Fixed a few warnings.
2011-11-17 17:05:27 +00:00
Glatzemann
e8cfec47c4
fixed a small issue in sscg
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fixed build files of shaders
2011-11-16 14:53:42 +00:00
Glatzemann
3ed08ee713
fixed some references in projects
2011-11-16 14:45:01 +00:00
Glatzemann
44b2f9efef
restored missing projects in new location
2011-11-16 14:27:53 +00:00