SND\AstrorEnales_cp
70f30907ff
- SoundEffect and SoundEffectInstance now have all members implemented to use the native implementation
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- Started OpenAL SoundSystem
2012-02-12 11:28:59 +00:00
SND\AstrorEnales_cp
d8ab2ef4cc
Further work on the sound system creator process
2012-02-11 23:53:03 +00:00
SND\AstrorEnales_cp
dd2353ec88
- Some refactorings in the GL render system
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- Started working on SoundSystem creator and SoundEffects
2012-01-25 15:31:58 +00:00
Glatzemann
0e1d271195
refactored AddInSystem (testing needed)
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implemented feature #469 (Default AddIn override)
2011-12-06 09:11:26 +00:00
Glatzemann
3879d450b4
added SharpDX.Diagnostics to AddIns using SharpDX for explicit error messages
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added information about OperatingSystem and Version to AddInSystemFactory
added IsSupported field to AddIn Creators
AddInSystemFactory now only loads supported AddIns
added Metadata resource files to all AddIns containing information about supported platforms.
2011-12-01 06:28:41 +00:00
Glatzemann
4b58957ca5
fixed issue #454 (InputSystem loaded too late)
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fixed issue #466 (RenderSystem loaded too late)
2011-11-30 09:56:34 +00:00
SND\rene87_cp
a0b0f8f869
add AssertHelper.CompareFloats(float xna, float anx, String test)
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add AssertHelper.CompareString(String xna, String anx, String test)
add GamePadTriggersTest
Fix Gamepadtriggers Properties
2011-11-16 23:30:37 +00:00
Glatzemann
e92ee6dfa7
versioned all projects
2011-11-07 11:42:13 +00:00
Glatzemann
8326720ee3
initial import
2011-10-31 05:36:24 +00:00