Glatzemann
25d2c8dce4
fixed a merge issue in GL-RenderSystem
2011-11-10 07:12:04 +00:00
Glatzemann
0a8bdbb9b0
Resizing of RenderWindow using PresentationParameters and GraphicsDevice.Reset implemented. See TextRendering as example. But: GraphicsDevice.Reset is very incomplete at the moment.
2011-11-09 19:39:21 +00:00
Glatzemann
55bf23606a
added a Kinect sample project for testing
2011-11-09 12:31:32 +00:00
Glatzemann
e92ee6dfa7
versioned all projects
2011-11-07 11:42:13 +00:00
Glatzemann
2844c8b1ac
worked on some ToDo's
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some more work on GraphicsDevice
2011-11-07 11:26:19 +00:00
SND\GinieDp_cp
d2943674f6
- fixed reading compressed content
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- added tests for compressed content reading
2011-11-07 00:03:51 +00:00
SND\rene87_cp
e2966f5d1a
TextRendering with Mouse suport
2011-11-05 17:22:36 +00:00
SND\rene87_cp
eae177fe8d
XInput Mouse.GetState();
2011-11-05 00:34:45 +00:00
Glatzemann
593f33b541
SpriteBatch: fixed some issues with sizing when the sourceRectangle parameter was set
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SpriteBatch/SpriteFonts: rendering of SpriteFonts is finished now
Added test cases for Vector2 static Transform
Added test cases for Matrix: CreateRotationX, CreateRotationY, CreateRotationZ, Multiply and CreateTranslation
Matrix: Fixed a bug in CreateRotationY (wrong result)
2011-11-02 16:01:05 +00:00
Glatzemann
d1dda1651f
added another sample to the Samples-Solution
2011-11-01 16:39:45 +00:00
Glatzemann
8326720ee3
initial import
2011-10-31 05:36:24 +00:00