Glatzemann
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5ddd0955b4
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- swapped values of PreferredBackBufferWidth and PreferredBackBufferHeight (issue #464)
- more work on RenderTargets. The green rectangle is now rendering in RenderTarget sample (feature #463)
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2011-11-28 16:33:22 +00:00 |
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Glatzemann
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0d196c2f53
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Started implementing RenderTargets for RenderSystem DX10. The target is creatable and usable but the Texture of the RenderTarget is currently empty.
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2011-11-28 16:06:52 +00:00 |
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Glatzemann
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a0e94dc265
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fixed issue #462 (GraphicsDevice.Clear)
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2011-11-28 11:27:07 +00:00 |
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Glatzemann
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9a4ea89478
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2011-11-28 11:14:08 +00:00 |
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Glatzemann
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7a417d9484
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added RenderTarget sample project (currently XNA version)
updated icons and game thumbnails of sample projects
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2011-11-28 11:11:54 +00:00 |
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