Fixed a few warnings.
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@ -3,7 +3,6 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Resources;
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using System.Resources;
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using System.IO;
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#endregion // Using Statements
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#endregion // Using Statements
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@ -59,8 +59,9 @@ namespace ANX.Framework.Storage
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private DriveInfo storageDrive;
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private DriveInfo storageDrive;
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private Func<string, StorageContainer> openContainerDelegate = null;
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private Func<string, StorageContainer> openContainerDelegate = null;
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#pragma warning disable 0067 //This event is never used
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public static event EventHandler<EventArgs> DeviceChanged;
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public static event EventHandler<EventArgs> DeviceChanged;
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#pragma warning restore 0067
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internal StorageDevice(string storagePath)
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internal StorageDevice(string storagePath)
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{
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{
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@ -74,7 +74,7 @@ namespace ANX.InputSystem.Windows.Kinect
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public Kinect()
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public Kinect()
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{
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{
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pNui = new Runtime();
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pNui = Runtime.Kinects[0];
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pNui.Initialize(RuntimeOptions.UseDepthAndPlayerIndex | RuntimeOptions.UseSkeletalTracking | RuntimeOptions.UseColor);
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pNui.Initialize(RuntimeOptions.UseDepthAndPlayerIndex | RuntimeOptions.UseSkeletalTracking | RuntimeOptions.UseColor);
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pNui.SkeletonEngine.TransformSmooth = true;
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pNui.SkeletonEngine.TransformSmooth = true;
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@ -10,7 +10,6 @@ using ANX.Framework.NonXNA;
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using ANX.Framework.Graphics;
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using ANX.Framework.Graphics;
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using SharpDX.Direct3D11;
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using SharpDX.Direct3D11;
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using ANX.Framework;
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using ANX.Framework;
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using ANX.Framework.Graphics;
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using SharpDX.D3DCompiler;
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using SharpDX.D3DCompiler;
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#endregion // Using Statements
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#endregion // Using Statements
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