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2011-10-31 05:36:24 +00:00
using System;
using System.Collections.Generic;
#region License
//
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
//
// This file is released under the Ms-PL license.
//
//
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you accept this license.
// If you do not accept the license, do not use the software.
//
// 1.Definitions
// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
// here as under U.S. copyright law.
// A "contribution" is the original software, or any additions or changes to the software.
// A "contributor" is any person that distributes its contribution under this license.
// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2.Grant of Rights
// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
// or any derivative works that you create.
// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
// in the software or derivative works of the contribution in the software.
//
// 3.Conditions and Limitations
// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends automatically.
// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
// notices that are present in the software.
// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
// object code form, you may only do so under a license that complies with this license.
// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
// particular purpose and non-infringement.
#endregion // License
2011-10-31 05:36:24 +00:00
namespace ANXStatusComparer.Data
{
/// <summary>
/// Data holder for an assembly namespace.
/// </summary>
public class NamespaceData
{
#region Public
/// <summary>
/// True if the namespace contains any public types.
/// </summary>
public bool IsPublic
{
get;
private set;
}
/// <summary>
/// The name of the namespace.
/// </summary>
public string Name
{
get;
private set;
}
/// <summary>
/// All types contained in this namespace.
/// </summary>
public List<Type> AllTypes
{
get;
private set;
}
/// <summary>
/// All interfaces of this namespace.
/// </summary>
public Dictionary<string, BaseObject> Interfaces
{
get;
private set;
}
/// <summary>
/// All classes of this namespace.
/// </summary>
public Dictionary<string, BaseObject> Classes
{
get;
private set;
}
/// <summary>
/// All structures of this namespace.
/// </summary>
public Dictionary<string, BaseObject> Structs
{
get;
private set;
}
/// <summary>
/// All enumerations of this namespace.
/// </summary>
public Dictionary<string, EnumData> Enums
{
get;
private set;
}
#endregion
#region Constructor
/// <summary>
/// Create a new namespace data holder.
/// </summary>
/// <param name="setName">The name of the namespace.</param>
public NamespaceData(string setName)
{
Name = setName;
AllTypes = new List<Type>();
Interfaces = new Dictionary<string, BaseObject>();
Structs = new Dictionary<string, BaseObject>();
Classes = new Dictionary<string, BaseObject>();
Enums = new Dictionary<string, EnumData>();
}
#endregion
#region ParseTypes
/// <summary>
/// Parse all the added types. This is done after parsing all assemblies
/// is finished and we're sure all types are available in here.
/// </summary>
public void ParseTypes()
{
IsPublic = false;
foreach (Type type in AllTypes)
{
if (type.IsPublic)
{
IsPublic = true;
if (type.IsInterface)
{
Interfaces.Add(type.Name, new BaseObject(type));
}
if (type.IsEnum)
{
Enums.Add(type.Name, new EnumData(type));
}
if (type.IsClass)
{
Classes.Add(type.Name, new BaseObject(type));
}
if (type.IsValueType &&
type.IsEnum == false &&
type.IsPrimitive == false)
{
Structs.Add(type.Name, new BaseObject(type));
}
}
}
}
#endregion
}
}