2011-11-28 11:11:54 +00:00
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using System;
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2011-12-08 19:48:15 +00:00
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using ANX.Framework.NonXNA;
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2011-11-28 11:11:54 +00:00
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namespace RenderTarget
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{
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#if WINDOWS || XBOX
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static class Program
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{
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/// <summary>
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/// Der Haupteinstiegspunkt für die Anwendung.
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/// </summary>
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static void Main(string[] args)
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2011-12-14 13:02:49 +00:00
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{
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//AddInSystemFactory.Instance.PreferredRenderSystem = "OpenGL3";
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//AddInSystemFactory.Instance.PreferredRenderSystem = "DirectX11";
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2011-11-28 11:11:54 +00:00
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using (Game1 game = new Game1())
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{
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game.Run();
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}
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}
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}
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#endif
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}
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