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#region Using Statements
using System;
using ANX.Framework.Audio;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.GamerServices
{
public sealed class SignedInGamer : Gamer
{
public PlayerIndex PlayerIndex
{
get
{
throw new NotImplementedException();
}
}
public bool IsSignedInToLive
{
get
{
throw new NotImplementedException();
}
}
public bool IsGuest
{
get
{
throw new NotImplementedException();
}
}
public GameDefaults GameDefaults
{
get
{
throw new NotImplementedException();
}
}
public GamerPrivileges Privileges
{
get
{
throw new NotImplementedException();
}
}
public int PartySize
{
get
{
throw new NotImplementedException();
}
}
public GamerPresence Presence
{
get
{
throw new NotImplementedException();
}
}
public event EventHandler<SignedInEventArgs> SignedIn;
public event EventHandler<SignedOutEventArgs> SignedOut;
public bool IsFriend(Gamer gamer)
{
throw new NotImplementedException();
}
public FriendCollection GetFriends()
{
throw new NotImplementedException();
}
public bool IsHeadset(Microphone microphone)
{
throw new NotImplementedException();
}
public IAsyncResult BeginAwardAchievement(string achievementKey, AsyncCallback callback, object asyncState)
{
throw new NotImplementedException();
}
public void EndAwardAchievement(IAsyncResult result)
{
throw new NotImplementedException();
}
public void AwardAchievement(string achievementKey)
{
throw new NotImplementedException();
}
public IAsyncResult BeginGetAchievements(AsyncCallback callback, object asyncState)
{
throw new NotImplementedException();
}
public AchievementCollection EndGetAchievements(IAsyncResult result)
{
throw new NotImplementedException();
}
public AchievementCollection GetAchievements()
{
throw new NotImplementedException();
}
}
}