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#region Using Statements
using System;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.GamerServices
{
public class AvatarAnimation : IAvatarAnimation, IDisposable
{
public AvatarAnimation(AvatarAnimationPreset preset)
{
throw new NotImplementedException();
}
~AvatarAnimation()
{
Dispose();
}
public void Dispose()
{
throw new NotImplementedException();
}
protected void Dispose(bool disposing)
{
throw new NotImplementedException();
}
public System.Collections.ObjectModel.ReadOnlyCollection<Matrix> BoneTransforms
{
get { throw new NotImplementedException(); }
}
public TimeSpan CurrentPosition
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public AvatarExpression Expression
{
get { throw new NotImplementedException(); }
}
public bool IsDisposed
{
get { throw new NotImplementedException(); }
}
public TimeSpan Length
{
get { throw new NotImplementedException(); }
}
public void Update(TimeSpan elapsedAnimationTime, bool loop)
{
throw new NotImplementedException();
}
}
}