#region Using Statements using System; #endregion // Using Statements // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.GamerServices { public class AvatarAnimation : IAvatarAnimation, IDisposable { public AvatarAnimation(AvatarAnimationPreset preset) { throw new NotImplementedException(); } ~AvatarAnimation() { Dispose(); } public void Dispose() { throw new NotImplementedException(); } protected void Dispose(bool disposing) { throw new NotImplementedException(); } public System.Collections.ObjectModel.ReadOnlyCollection BoneTransforms { get { throw new NotImplementedException(); } } public TimeSpan CurrentPosition { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } } public AvatarExpression Expression { get { throw new NotImplementedException(); } } public bool IsDisposed { get { throw new NotImplementedException(); } } public TimeSpan Length { get { throw new NotImplementedException(); } } public void Update(TimeSpan elapsedAnimationTime, bool loop) { throw new NotImplementedException(); } } }