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C#
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2011-11-15 22:31:20 +00:00
using System;
using System.Collections;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Reflection;
namespace ANX.Framework.Design
{
public class RayConverter : MathTypeConverter
{
public RayConverter()
{
base.propertyDescriptions = MathTypeConverter.CreateFieldDescriptor<Ray>("Position", "Direction");
supportStringConvert = false;
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
return base.ConvertFrom(context, culture, value);
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if (destinationType == null)
{
throw new ArgumentNullException("destinationType");
}
if (value is Ray)
{
Ray instance = (Ray)value;
if (destinationType == typeof(InstanceDescriptor))
{
var constructor = typeof(Ray).GetConstructor(new Type[] { typeof(Vector3), typeof(Vector3) });
return new InstanceDescriptor(constructor, new object[] { instance.Position, instance.Direction });
}
}
return base.ConvertTo(context, culture, value, destinationType);
}
public override object CreateInstance(ITypeDescriptorContext context, IDictionary propertyValues)
{
if (propertyValues == null)
{
throw new ArgumentNullException("propertyValues");
}
return new Ray((Vector3)propertyValues["Position"], (Vector3)propertyValues["Direction"]);
}
}
}