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#region Using Statements
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ANX.Framework.NonXNA;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
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namespace ANX.InputDevices.OpenTK
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{
public class GamePad : IGamePad
{
public Framework.Input.GamePadCapabilities GetCapabilities(Framework.PlayerIndex playerIndex)
{
throw new NotImplementedException();
}
public Framework.Input.GamePadState GetState(Framework.PlayerIndex playerIndex, out bool isConnected, out int packetNumber)
{
throw new NotImplementedException();
}
public Framework.Input.GamePadState GetState(Framework.PlayerIndex playerIndex, Framework.Input.GamePadDeadZone deadZoneMode, out bool isConnected, out int packetNumber)
{
throw new NotImplementedException();
}
public bool SetVibration(Framework.PlayerIndex playerIndex, float leftMotor, float rightMotor)
{
throw new NotImplementedException();
}
}
}