#region Using Statements using System; using System.Collections.Generic; using System.Linq; using System.Text; using ANX.Framework.NonXNA; #endregion // Using Statements // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.InputDevices.OpenTK { public class GamePad : IGamePad { public Framework.Input.GamePadCapabilities GetCapabilities(Framework.PlayerIndex playerIndex) { throw new NotImplementedException(); } public Framework.Input.GamePadState GetState(Framework.PlayerIndex playerIndex, out bool isConnected, out int packetNumber) { throw new NotImplementedException(); } public Framework.Input.GamePadState GetState(Framework.PlayerIndex playerIndex, Framework.Input.GamePadDeadZone deadZoneMode, out bool isConnected, out int packetNumber) { throw new NotImplementedException(); } public bool SetVibration(Framework.PlayerIndex playerIndex, float leftMotor, float rightMotor) { throw new NotImplementedException(); } } }