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#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ANX.Framework.Content.Pipeline.Graphics;
using System.ComponentModel;
#endregion
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Content.Pipeline.Processors
{
[ContentProcessor]
public class TextureProcessor : ContentProcessor<TextureContent, TextureContent>
{
[DefaultValue(typeof(Color), "255; 0; 255; 255")]
public virtual Color ColorKeyColor { get; set; }
[DefaultValue(true)]
public virtual bool ColorKeyEnabled { get; set; }
[DefaultValue(false)]
public virtual bool GenerateMipmaps { get; set; }
[DefaultValue(true)]
public virtual bool PremultiplyAlpha { get; set; }
[DefaultValue(false)]
public virtual bool ResizeToPowerOfTwo { get; set; }
[DefaultValue(TextureProcessorOutputFormat.Color)]
public virtual TextureProcessorOutputFormat TextureFormat { get; set; }
public TextureProcessor()
{
ColorKeyColor = Color.FromNonPremultiplied(255, 0, 255, 255);
ColorKeyEnabled = true;
GenerateMipmaps = false;
PremultiplyAlpha = true;
ResizeToPowerOfTwo = false;
TextureFormat = TextureProcessorOutputFormat.Color;
}
public override TextureContent Process(TextureContent input, ContentProcessorContext context)
{
if (ColorKeyEnabled)
{
foreach (MipmapChain face in input.Faces)
{
foreach (BitmapContent bitmap in face)
{
PixelBitmapContent<Color> pixelBitmapContent = bitmap as PixelBitmapContent<Color>;
if (pixelBitmapContent != null)
{
pixelBitmapContent.ReplaceColor(ColorKeyColor, Color.Transparent);
}
}
}
}
if (PremultiplyAlpha)
{
foreach (MipmapChain face in input.Faces)
{
foreach (BitmapContent bitmap in face)
{
PixelBitmapContent<Color> pixelBitmapContent = bitmap as PixelBitmapContent<Color>;
if (pixelBitmapContent != null)
{
for (int x = 0, width = bitmap.Width; x < width; x++)
for (int y = 0, height = bitmap.Height; y < height; y++)
{
Color color = pixelBitmapContent.GetPixel(x, y);
if (color.A < 255)
{
//premultiplies the colors.
pixelBitmapContent.SetPixel(x, y, Color.FromNonPremultiplied((int)color.R, (int)color.G, (int)color.B, (int)color.A));
}
}
}
}
}
}
if (ResizeToPowerOfTwo)
{
foreach (MipmapChain face in input.Faces)
{
for (int i = 0; i < face.Count; i++)
{
BitmapContent bitmapContent = face[i];
int width = RoundUpToPowerOfTwo(bitmapContent.Width);
int height = RoundUpToPowerOfTwo(bitmapContent.Height);
if (width != bitmapContent.Width || height != bitmapContent.Height)
{
face[i] = BitmapContent.Convert(bitmapContent, bitmapContent.GetType(), width, height);
}
}
}
}
if (GenerateMipmaps)
{
input.GenerateMipmaps(false);
}
switch (TextureFormat)
{
case TextureProcessorOutputFormat.Color:
input.ConvertBitmapType(typeof(PixelBitmapContent<Color>));
break;
case TextureProcessorOutputFormat.DxtCompressed:
if (this.HasFractionalAlpha(input))
{
input.ConvertBitmapType(typeof(Dxt5BitmapContent));
}
else
{
input.ConvertBitmapType(typeof(Dxt1BitmapContent));
}
break;
}
//TODO: test
return input;
}
/// <summary>
/// Tests if the given <see cref="TextureContent"/> has alpha values that are neither 0 nor 255.
/// </summary>
/// <param name="content"></param>
/// <returns></returns>
private bool HasFractionalAlpha(TextureContent content)
{
foreach (var face in content.Faces)
{
foreach (var bitmap in face)
{
PixelBitmapContent<Color> pixelBitmapContent = BitmapContent.Convert<PixelBitmapContent<Color>>(bitmap);
for (int x = 0; x < pixelBitmapContent.Width; x++)
for (int y = 0; y < pixelBitmapContent.Height; y++)
{
var alpha = pixelBitmapContent.GetPixel(x, y).A;
if (alpha > 0 && alpha < 255)
return true;
}
}
}
return false;
}
private static int RoundUpToPowerOfTwo(int value)
{
return (int) Math.Pow(2, Math.Ceiling(Math.Log(value, 2)));
}
}
}