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XFXFramework/include/Graphics/TextureCreationParameters.h
Tom Lint 52ef14a94b Transition from SVN to Git
Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00

48 lines
1.4 KiB
C++

/********************************************************
* TextureCreationParameters.h *
* *
* XFX TextureCreationParameters definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GRAPHICS_TEXTURECREATIONPARAMETERS_
#define _XFX_GRAPHICS_TEXTURECREATIONPARAMETERS_
#include "Color.h"
#include "Enums.h"
using namespace System;
namespace XFX
{
namespace Graphics
{
// Describes the parameters to use when initializing a new instance of a texture.
struct TextureCreationParameters : virtual Object
{
int Width;
int Height;
int Depth;
int MipLevels;
SurfaceFormat_t Format;
Color ColorKey;
FilterOptions_t Filter;
FilterOptions_t MipFilter;
TextureUsage_t TextureUsage_;
static TextureCreationParameters Default;
TextureCreationParameters(int width, int height, int depth, int mipLevels, SurfaceFormat_t format, TextureUsage_t textureUsage, Color colorKey, FilterOptions_t filter, FilterOptions_t mipFilter);
TextureCreationParameters(const TextureCreationParameters &obj);
TextureCreationParameters();
bool Equals(const TextureCreationParameters other);
int GetHashCode();
char* ToString();
bool operator!=(const TextureCreationParameters other);
bool operator==(const TextureCreationParameters other);
};
}
}
#endif //_XFX_GRAPHICS_TEXTURECREATIONPARAMETERS_