2013-05-05 18:18:41 +02:00
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/********************************************************
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* TextureCreationParameters.h *
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* *
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* XFX TextureCreationParameters definition file *
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* Copyright <EFBFBD> XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _XFX_GRAPHICS_TEXTURECREATIONPARAMETERS_
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#define _XFX_GRAPHICS_TEXTURECREATIONPARAMETERS_
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#include "Color.h"
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#include "Enums.h"
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using namespace System;
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namespace XFX
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{
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namespace Graphics
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{
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// Describes the parameters to use when initializing a new instance of a texture.
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struct TextureCreationParameters : virtual Object
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{
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int Width;
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int Height;
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int Depth;
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int MipLevels;
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SurfaceFormat_t Format;
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Color ColorKey;
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FilterOptions_t Filter;
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FilterOptions_t MipFilter;
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TextureUsage_t TextureUsage_;
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static TextureCreationParameters Default;
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TextureCreationParameters(int width, int height, int depth, int mipLevels, SurfaceFormat_t format, TextureUsage_t textureUsage, Color colorKey, FilterOptions_t filter, FilterOptions_t mipFilter);
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TextureCreationParameters(const TextureCreationParameters &obj);
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TextureCreationParameters();
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bool Equals(const TextureCreationParameters other);
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int GetHashCode();
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char* ToString();
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bool operator!=(const TextureCreationParameters other);
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bool operator==(const TextureCreationParameters other);
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};
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}
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}
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#endif //_XFX_GRAPHICS_TEXTURECREATIONPARAMETERS_
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