2010-12-04 16:14:34 +00:00
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// Copyright (C) 2010-2012, XFX Team
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of the copyright holder nor the names of any
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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#include <GraphicsDeviceManager.h>
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2010-12-27 01:01:25 +00:00
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#include "../libXFX/pbKit.h"
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2010-12-04 16:14:34 +00:00
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namespace XFX
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{
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const int GraphicsDeviceManager::DefaultBackBufferWidth = 640;
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const int GraphicsDeviceManager::DefaultBackBufferHeight = 480;
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const DeviceType_t GraphicsDeviceManager::ValidDeviceTypes[] = { DeviceType::Hardware };
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2010-12-27 01:01:25 +00:00
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SurfaceFormat_t GraphicsDeviceManager::ValidAdapterFormats[] = { SurfaceFormat::Bgr32, SurfaceFormat::Bgr555, SurfaceFormat::Bgr565, SurfaceFormat::Bgra1010102 };
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SurfaceFormat_t GraphicsDeviceManager::ValidBackBufferFormats[] = { SurfaceFormat::Bgr565, SurfaceFormat::Bgr555, SurfaceFormat::Bgra5551, SurfaceFormat::Bgr32, SurfaceFormat::Color, SurfaceFormat::Bgra1010102 };
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2010-12-04 16:14:34 +00:00
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GraphicsDevice GraphicsDeviceManager::GraphicsDevice_()
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{
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return graphicsDevice;
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}
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bool IsFullScreen()
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{
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return true;
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}
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void GraphicsDeviceManager::ApplyChanges()
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{
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}
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2010-12-27 01:01:25 +00:00
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bool GraphicsDeviceManager::CanResetDevice(GraphicsDeviceInformation newDeviceInfo)
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{
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if (graphicsDevice.CreationParameters().DeviceType_() != newDeviceInfo.DeviceType_)
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{
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return false;
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}
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return true;
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2010-12-04 16:14:34 +00:00
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}
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GraphicsDeviceManager::GraphicsDeviceManager(Game game)
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{
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_game = game;
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2010-12-27 01:01:25 +00:00
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/*
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if (game.Services().GetService((Object*)IGraphicsDeviceManager) != null)
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throw ArgumentException("A graphics device manager is already registered. The graphics device manager cannot be changed once it is set.");*/
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game.Services().AddService((Object*)this);
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game.Services().AddService((Object*)this);
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}
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GraphicsDeviceInformation GraphicsDeviceManager::FindBestDevice(bool anySuitableDevice)
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{
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GraphicsDeviceInformation result;
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return result;
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}
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void GraphicsDeviceManager::OnDeviceCreated(Object* sender, EventArgs args)
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{
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if (DeviceCreated != null)
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DeviceCreated(sender, args);
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}
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void GraphicsDeviceManager::OnDeviceDisposing(Object* sender, EventArgs args)
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{
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if (DeviceDisposing != null)
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DeviceDisposing(sender, args);
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}
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void GraphicsDeviceManager::OnDeviceReset(Object* sender, EventArgs args)
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{
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if (DeviceReset != null)
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DeviceReset(sender, args);
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}
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void GraphicsDeviceManager::OnDeviceResetting(Object* sender, EventArgs args)
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{
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if (DeviceResetting != null)
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DeviceResetting(sender, args);
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}
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void GraphicsDeviceManager::RankDevices(List<GraphicsDeviceInformation> foundDevices)
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{
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int index = 0;
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while (index < foundDevices.Count())
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2010-12-04 16:14:34 +00:00
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{
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DeviceType_t deviceType = foundDevices[index].DeviceType_;
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GraphicsAdapter adapter = foundDevices[index].Adapter;
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PresentationParameters presentationParameters = foundDevices[index].PresentationParameters_;
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if (!adapter.CheckDeviceFormat(deviceType, adapter.CurrentDisplayMode().Format, TextureUsage::None, QueryUsages::PostPixelShaderRendering, ResourceType::Texture2D, presentationParameters.BackBufferFormat))
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{
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foundDevices.RemoveAt(index);
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}
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else
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{
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index++;
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}
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}
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2010-12-04 16:14:34 +00:00
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}
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void GraphicsDeviceManager::ToggleFullscreen()
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{
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2010-12-27 01:01:25 +00:00
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2010-12-04 16:14:34 +00:00
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}
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bool IGraphicsDeviceManager::BeginDraw()
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{
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return true;
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}
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2010-12-27 01:01:25 +00:00
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void IGraphicsDeviceManager::EndDraw()
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{
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}
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2010-12-04 16:14:34 +00:00
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}
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