2013-05-05 18:18:41 +02:00
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#include <GamerServices/StorageDeviceAsyncResult.h>
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namespace XFX
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{
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namespace GamerServices
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{
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Object* StorageDeviceAsyncResult::AsyncState()
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{
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return syncObject;
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}
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bool StorageDeviceAsyncResult::CompletedSynchronously()
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{
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2013-10-03 14:40:24 +02:00
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// TODO: implement
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2013-05-05 18:18:41 +02:00
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return true;
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}
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2013-10-03 14:40:24 +02:00
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StorageDeviceAsyncResult::StorageDeviceAsyncResult(Object * const stateObject, int player)
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2013-05-05 18:18:41 +02:00
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{
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syncObject = stateObject;
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playerIndex = player;
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}
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StorageDeviceAsyncResult::StorageDeviceAsyncResult(const StorageDeviceAsyncResult &obj)
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{
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syncObject = obj.syncObject;
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playerIndex = obj.playerIndex;
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}
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StorageDeviceAsyncResult::StorageDeviceAsyncResult(IAsyncResult* &obj)
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{
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2013-10-03 14:40:24 +02:00
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// TODO: implement
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2013-05-05 18:18:41 +02:00
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}
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}
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}
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