Uses of Interface
System.IEquatable

Packages that use IEquatable
Microsoft.Xna.Framework   
Microsoft.Xna.Framework.Input.Touch   
System   
 

Uses of IEquatable in Microsoft.Xna.Framework
 

Classes in Microsoft.Xna.Framework that implement IEquatable
 class BoundingBox
          Defines an axis-aligned box-shaped 3D volume.
 class BoundingSphere
          Defines a sphere.
 class Matrix
          Defines a matrix.
 class Plane
          Defines a plane.
 class Point
          Defines a point in 2D space.
 class Quaternion
          Defines a four-dimensional vector (x,y,z,w), which is used to efficiently rotate an object about the (x, y, z) vector by the angle theta, where w = cos(theta/2).
 class Ray
          Defines a ray.
 class Rectangle
          Defines a rectangle.
 class Vector3
          Defines a vector with three components.
 class Vector4
          Defines a vector with four components.
 

Uses of IEquatable in Microsoft.Xna.Framework.Input.Touch
 

Classes in Microsoft.Xna.Framework.Input.Touch that implement IEquatable
 class TouchLocation
          Provides methods and properties for interacting with a touch location on a touch screen device.
 

Uses of IEquatable in System
 

Classes in System that implement IEquatable
 class TimeSpan
          Represents a time interval.